Reorders Sound Systems signatures to match Popup Systems. (#8728)

This commit is contained in:
keronshb
2022-06-12 19:45:47 -04:00
committed by GitHub
parent 78fb4b88ed
commit f7b1bda3e5
138 changed files with 257 additions and 272 deletions

View File

@@ -34,7 +34,7 @@ namespace Content.Server.Damage.Systems
if (speed < component.MinimumSpeed) return;
SoundSystem.Play(Filter.Pvs(otherBody), component.SoundHit.GetSound(), otherBody, AudioHelpers.WithVariation(0.125f).WithVolume(-0.125f));
SoundSystem.Play(component.SoundHit.GetSound(), Filter.Pvs(otherBody), otherBody, AudioHelpers.WithVariation(0.125f).WithVolume(-0.125f));
if ((_gameTiming.CurTime - component.LastHit).TotalSeconds < component.DamageCooldown)
return;