Reorders Sound Systems signatures to match Popup Systems. (#8728)
This commit is contained in:
@@ -34,7 +34,7 @@ namespace Content.Server.Disease
|
||||
public override void Effect(DiseaseEffectArgs args)
|
||||
{
|
||||
if (SnoughSound != null)
|
||||
SoundSystem.Play(Filter.Pvs(args.DiseasedEntity), SnoughSound.GetSound(), args.DiseasedEntity, AudioHelpers.WithVariation(0.2f));
|
||||
SoundSystem.Play(SnoughSound.GetSound(), Filter.Pvs(args.DiseasedEntity), args.DiseasedEntity, AudioHelpers.WithVariation(0.2f));
|
||||
EntitySystem.Get<DiseaseSystem>().SneezeCough(args.DiseasedEntity, args.Disease, SnoughMessage, AirTransmit);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user