Reorders Sound Systems signatures to match Popup Systems. (#8728)

This commit is contained in:
keronshb
2022-06-12 19:45:47 -04:00
committed by GitHub
parent 78fb4b88ed
commit f7b1bda3e5
138 changed files with 257 additions and 272 deletions

View File

@@ -192,7 +192,7 @@ public sealed class TraitorRuleSystem : GameRuleSystem
traitor.Mind.Briefing = Loc.GetString("traitor-role-codewords", ("codewords", string.Join(", ",codewords)));
}
SoundSystem.Play(Filter.Empty().AddWhere(s => ((IPlayerSession)s).Data.ContentData()?.Mind?.HasRole<TraitorRole>() ?? false), _addedSound.GetSound(), AudioParams.Default);
SoundSystem.Play(_addedSound.GetSound(), Filter.Empty().AddWhere(s => ((IPlayerSession)s).Data.ContentData()?.Mind?.HasRole<TraitorRole>() ?? false), AudioParams.Default);
}
private void OnRoundEndText(RoundEndTextAppendEvent ev)