Reorders Sound Systems signatures to match Popup Systems. (#8728)
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@@ -123,7 +123,7 @@ namespace Content.Server.Kitchen.EntitySystems
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// TODO: Need to be able to leave them on the spike to do DoT, see ss13.
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EntityManager.QueueDeleteEntity(victimUid);
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SoundSystem.Play(Filter.Pvs(uid), component.SpikeSound.GetSound(), uid);
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SoundSystem.Play(component.SpikeSound.GetSound(), Filter.Pvs(uid), uid);
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}
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private bool TryGetPiece(EntityUid uid, EntityUid user, EntityUid used,
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