Reorders Sound Systems signatures to match Popup Systems. (#8728)
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@@ -131,8 +131,8 @@ namespace Content.Server.Light.EntitySystems
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var wasReplaced = _poweredLight.ReplaceBulb(fixtureUid, bulb, fixture);
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if (wasReplaced)
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{
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SoundSystem.Play(Filter.Pvs(replacerUid), replacer.Sound.GetSound(),
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replacerUid, AudioParams.Default.WithVolume(-4f));
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SoundSystem.Play(replacer.Sound.GetSound(),
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Filter.Pvs(replacerUid), replacerUid, AudioParams.Default.WithVolume(-4f));
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}
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