Reorders Sound Systems signatures to match Popup Systems. (#8728)

This commit is contained in:
keronshb
2022-06-12 19:45:47 -04:00
committed by GitHub
parent 78fb4b88ed
commit f7b1bda3e5
138 changed files with 257 additions and 272 deletions

View File

@@ -48,7 +48,7 @@ namespace Content.Server.Morgue.Components
if (Cooking) return;
if (Open) return;
SoundSystem.Play(Filter.Pvs(Owner), _cremateStartSound.GetSound(), Owner);
SoundSystem.Play(_cremateStartSound.GetSound(), Filter.Pvs(Owner), Owner);
Cremate();
}
@@ -62,7 +62,7 @@ namespace Content.Server.Morgue.Components
appearanceComponent.SetData(CrematoriumVisuals.Burning, true);
Cooking = true;
SoundSystem.Play(Filter.Pvs(Owner), _crematingSound.GetSound(), Owner);
SoundSystem.Play(_crematingSound.GetSound(), Filter.Pvs(Owner), Owner);
_cremateCancelToken?.Cancel();
@@ -90,7 +90,7 @@ namespace Content.Server.Morgue.Components
TryOpenStorage(Owner);
SoundSystem.Play(Filter.Pvs(Owner), _cremateFinishSound.GetSound(), Owner);
SoundSystem.Play(_cremateFinishSound.GetSound(), Filter.Pvs(Owner), Owner);
}, _cremateCancelToken.Token);
}

View File

@@ -166,7 +166,7 @@ namespace Content.Server.Morgue.Components
if (DoSoulBeep && _entMan.TryGetComponent<AppearanceComponent>(Owner, out var appearance) &&
appearance.TryGetData(MorgueVisuals.HasSoul, out bool hasSoul) && hasSoul)
{
SoundSystem.Play(Filter.Pvs(Owner), _occupantHasSoulAlarmSound.GetSound(), Owner);
SoundSystem.Play(_occupantHasSoulAlarmSound.GetSound(), Filter.Pvs(Owner), Owner);
}
}
}