Reorders Sound Systems signatures to match Popup Systems. (#8728)

This commit is contained in:
keronshb
2022-06-12 19:45:47 -04:00
committed by GitHub
parent 78fb4b88ed
commit f7b1bda3e5
138 changed files with 257 additions and 272 deletions

View File

@@ -110,7 +110,7 @@ namespace Content.Server.Nutrition.EntitySystems
if (!component.Opened)
{
//Do the opening stuff like playing the sounds.
SoundSystem.Play(Filter.Pvs(args.User), component.OpenSounds.GetSound(), args.User, AudioParams.Default);
SoundSystem.Play(component.OpenSounds.GetSound(), Filter.Pvs(args.User), args.User, AudioParams.Default);
SetOpen(uid, true, component);
return;
@@ -132,7 +132,7 @@ namespace Content.Server.Nutrition.EntitySystems
var solution = _solutionContainerSystem.Drain(uid, interactions, interactions.DrainAvailable);
_spillableSystem.SpillAt(uid, solution, "PuddleSmear");
SoundSystem.Play(Filter.Pvs(uid), component.BurstSound.GetSound(), uid, AudioParams.Default.WithVolume(-4));
SoundSystem.Play(component.BurstSound.GetSound(), Filter.Pvs(uid), uid, AudioParams.Default.WithVolume(-4));
}
}
@@ -314,7 +314,7 @@ namespace Content.Server.Nutrition.EntitySystems
Loc.GetString("drink-component-try-use-drink-success-slurp"), args.User, Filter.Pvs(args.User));
}
SoundSystem.Play(Filter.Pvs(uid), args.Drink.UseSound.GetSound(), uid, AudioParams.Default.WithVolume(-2f));
SoundSystem.Play(args.Drink.UseSound.GetSound(), Filter.Pvs(uid), uid, AudioParams.Default.WithVolume(-2f));
drained.DoEntityReaction(uid, ReactionMethod.Ingestion);
_stomachSystem.TryTransferSolution(firstStomach.Value.Comp.Owner, drained, firstStomach.Value.Comp);