Reorders Sound Systems signatures to match Popup Systems. (#8728)
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@@ -66,7 +66,7 @@ namespace Content.Server.Nutrition.EntitySystems
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if (_robustRandom.Prob(component.BreakChance))
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{
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SoundSystem.Play(Filter.Pvs(userUid), component.BreakSound.GetSound(), userUid, AudioParams.Default.WithVolume(-2f));
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SoundSystem.Play(component.BreakSound.GetSound(), Filter.Pvs(userUid), userUid, AudioParams.Default.WithVolume(-2f));
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EntityManager.DeleteEntity(component.Owner);
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}
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}
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