Reorders Sound Systems signatures to match Popup Systems. (#8728)

This commit is contained in:
keronshb
2022-06-12 19:45:47 -04:00
committed by GitHub
parent 78fb4b88ed
commit f7b1bda3e5
138 changed files with 257 additions and 272 deletions

View File

@@ -84,7 +84,7 @@ namespace Content.Server.RoundEnd
_chatSystem.DispatchGlobalStationAnnouncement(Loc.GetString("round-end-system-shuttle-called-announcement",("minutes", countdownTime.Minutes)), Loc.GetString("Station"), false, Color.Gold);
SoundSystem.Play(Filter.Broadcast(), "/Audio/Announcements/shuttlecalled.ogg");
SoundSystem.Play("/Audio/Announcements/shuttlecalled.ogg", Filter.Broadcast());
ExpectedCountdownEnd = _gameTiming.CurTime + countdownTime;
Timer.Spawn(countdownTime, EndRound, _countdownTokenSource.Token);
@@ -114,7 +114,7 @@ namespace Content.Server.RoundEnd
_chatSystem.DispatchGlobalStationAnnouncement(Loc.GetString("round-end-system-shuttle-recalled-announcement"),
Loc.GetString("Station"), false, colorOverride: Color.Gold);
SoundSystem.Play(Filter.Broadcast(), "/Audio/Announcements/shuttlerecalled.ogg");
SoundSystem.Play("/Audio/Announcements/shuttlerecalled.ogg", Filter.Broadcast());
ExpectedCountdownEnd = null;
ActivateCooldown();