Reorders Sound Systems signatures to match Popup Systems. (#8728)
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@@ -225,7 +225,7 @@ namespace Content.Shared.Containers.ItemSlots
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if (excluded != null)
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filter = filter.RemoveWhereAttachedEntity(entity => entity == excluded.Value);
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SoundSystem.Play(filter, sound.GetSound(), uid, audioParams);
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SoundSystem.Play(sound.GetSound(), filter, uid, audioParams);
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}
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/// <summary>
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