Migrate Lathe Material Ejection Code to MaterialStorage (#23199)
* SS14-23184 Migrate Lathe Material Ejection Code to MaterialStorage The lathe material ejection code acts as a do-nothing man-in-the-middle system that does work that would be reasonable for any MaterialStorage-using machine to use. This has been fixed by migrating the ejection code to MaterialStorage, allowing anything that uses the system to eject mats it is storing. * Fix some YAML references. Science!!
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@@ -47,12 +47,6 @@ namespace Content.Shared.Lathe
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[ViewVariables]
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public LatheRecipePrototype? CurrentRecipe;
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/// <summary>
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/// Whether the lathe can eject the materials stored within it
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/// </summary>
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[DataField]
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public bool CanEjectStoredMaterials = true;
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#region MachineUpgrading
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/// <summary>
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/// A modifier that changes how long it takes to print a recipe
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@@ -1,16 +0,0 @@
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using Robust.Shared.Serialization;
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namespace Content.Shared.Lathe;
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[Serializable, NetSerializable]
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public sealed class LatheEjectMaterialMessage : BoundUserInterfaceMessage
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{
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public string Material;
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public int SheetsToExtract;
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public LatheEjectMaterialMessage(string material, int sheetsToExtract)
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{
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Material = material;
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SheetsToExtract = sheetsToExtract;
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}
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}
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@@ -61,6 +61,12 @@ public sealed partial class MaterialStorageComponent : Component
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/// </summary>
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[DataField]
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public TimeSpan InsertionTime = TimeSpan.FromSeconds(0.79f); // 0.01 off for animation timing
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/// <summary>
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/// Whether the storage can eject the materials stored within it
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/// </summary>
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[DataField]
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public bool CanEjectStoredMaterials = true;
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}
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[Serializable, NetSerializable]
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@@ -94,3 +100,20 @@ public record struct GetMaterialWhitelistEvent(EntityUid Storage)
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public List<ProtoId<MaterialPrototype>> Whitelist = new();
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}
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/// <summary>
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/// Message sent to try and eject a material from a storage
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class EjectMaterialMessage : BoundUserInterfaceMessage
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{
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public string Material;
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public int SheetsToExtract;
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public EjectMaterialMessage(string material, int sheetsToExtract)
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{
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Material = material;
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SheetsToExtract = sheetsToExtract;
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}
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}
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