Make PACMANs a little better (#24604)

* PACMAN generators show network load/supply.

This gives more feedback to players that their PACMAN is properly connected and what the network status is (i.e. you don't have enough generators).

* Buff JRPACMAN to 8 kW.

Shifted all power values up by +3 kW.

They're frequently too weak to power even single rooms so they deserve a buff.

* Change unit format helpers number format.

Always displays one digit of precision. This avoids jumping around when a value is changing live.
This commit is contained in:
Pieter-Jan Briers
2024-01-27 03:53:43 +01:00
committed by GitHub
parent 41c0efeaf1
commit f855cb2b00
9 changed files with 72 additions and 17 deletions

View File

@@ -23,6 +23,9 @@ portable-generator-ui-eject = Eject
portable-generator-ui-eta = (~{ $minutes } min)
portable-generator-ui-unanchored = Unanchored
portable-generator-ui-current-output = Current output: {$voltage}
portable-generator-ui-network-stats = Network:
portable-generator-ui-network-stats-value = { POWERWATTS($supply) } / { POWERWATTS($load) }
portable-generator-ui-network-stats-not-connected = Not connected
power-switchable-generator-examine = The power output is set to {$voltage}.
power-switchable-generator-switched = Switched output to {$voltage}!