Move some files out of Content.Shared root because I forgot (#4182)
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86
Content.Shared/Notification/Managers/ISharedNotifyManager.cs
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86
Content.Shared/Notification/Managers/ISharedNotifyManager.cs
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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namespace Content.Shared.Notification.Managers
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{
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/// <summary>
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/// Allows the ability to create floating text messages at locations in the world.
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/// </summary>
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public interface ISharedNotifyManager
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{
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/// <summary>
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/// Makes a string of text float up from an entity.
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/// </summary>
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/// <param name="source">The entity that the message is floating up from.</param>
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/// <param name="viewer">The client attached entity that the message is being sent to.</param>
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/// <param name="message">Text contents of the message.</param>
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void PopupMessage(IEntity source, IEntity viewer, string message);
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/// <summary>
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/// Makes a string of text float up from a location on a grid.
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/// </summary>
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/// <param name="coordinates">Location on a grid that the message floats up from.</param>
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/// <param name="viewer">The client attached entity that the message is being sent to.</param>
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/// <param name="message">Text contents of the message.</param>
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void PopupMessage(EntityCoordinates coordinates, IEntity viewer, string message);
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/// <summary>
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/// Makes a string of text float up from a client's cursor.
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/// </summary>
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/// <param name="viewer">The client attached entity that the message is being sent to.</param>
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/// <param name="message">Text contents of the message.</param>
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void PopupMessageCursor(IEntity viewer, string message);
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}
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public static class SharedNotifyExtensions
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{
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/// <summary>
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/// Pops up a message at the location of <see cref="source"/> for
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/// <see cref="viewer"/> alone to see.
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/// </summary>
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/// <param name="source">The entity above which the message will appear.</param>
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/// <param name="viewer">The entity that will see the message.</param>
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/// <param name="message">The message to show.</param>
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public static void PopupMessage(this IEntity source, IEntity viewer, string message)
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{
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var notifyManager = IoCManager.Resolve<ISharedNotifyManager>();
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notifyManager.PopupMessage(source, viewer, message);
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}
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/// <summary>
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/// Pops up a message at the given entity's location for it alone to see.
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/// </summary>
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/// <param name="viewer">The entity that will see the message.</param>
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/// <param name="message">The message to be seen.</param>
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public static void PopupMessage(this IEntity viewer, string message)
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{
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viewer.PopupMessage(viewer, message);
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}
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/// <summary>
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/// Makes a string of text float up from a location on a grid.
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/// </summary>
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/// <param name="coordinates">Location on a grid that the message floats up from.</param>
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/// <param name="viewer">The client attached entity that the message is being sent to.</param>
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/// <param name="message">Text contents of the message.</param>
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public static void PopupMessage(this EntityCoordinates coordinates, IEntity viewer, string message)
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{
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var notifyManager = IoCManager.Resolve<ISharedNotifyManager>();
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notifyManager.PopupMessage(coordinates, viewer, message);
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}
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/// <summary>
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/// Makes a string of text float up from a client's cursor.
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/// </summary>
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/// <param name="viewer">
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/// The client attached entity that the message is being sent to.
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/// </param>
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/// <param name="message">Text contents of the message.</param>
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public static void PopupMessageCursor(this IEntity viewer, string message)
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{
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var notifyManager = IoCManager.Resolve<ISharedNotifyManager>();
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notifyManager.PopupMessageCursor(viewer, message);
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}
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}
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}
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92
Content.Shared/Notification/Managers/SharedNotifyManager.cs
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92
Content.Shared/Notification/Managers/SharedNotifyManager.cs
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#nullable enable
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using Lidgren.Network;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Network;
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namespace Content.Shared.Notification.Managers
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{
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public abstract class SharedNotifyManager : ISharedNotifyManager
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{
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public abstract void PopupMessage(IEntity source, IEntity viewer, string message);
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public abstract void PopupMessage(EntityCoordinates coordinates, IEntity viewer, string message);
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public abstract void PopupMessageCursor(IEntity viewer, string message);
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protected class MsgDoNotifyCursor : NetMessage
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{
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#region REQUIRED
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public const MsgGroups GROUP = MsgGroups.Command;
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public const string NAME = nameof(MsgDoNotifyCursor);
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public MsgDoNotifyCursor(INetChannel channel) : base(NAME, GROUP) { }
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#endregion
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public string Message { get; set; } = string.Empty;
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public override void ReadFromBuffer(NetIncomingMessage buffer)
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{
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Message = buffer.ReadString();
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}
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public override void WriteToBuffer(NetOutgoingMessage buffer)
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{
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buffer.Write(Message);
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}
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}
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protected class MsgDoNotifyCoordinates : NetMessage
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{
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#region REQUIRED
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public const MsgGroups GROUP = MsgGroups.Command;
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public const string NAME = nameof(MsgDoNotifyCoordinates);
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public MsgDoNotifyCoordinates(INetChannel channel) : base(NAME, GROUP) { }
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#endregion
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public string Message { get; set; } = string.Empty;
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public EntityCoordinates Coordinates;
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public override void ReadFromBuffer(NetIncomingMessage buffer)
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{
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Message = buffer.ReadString();
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Coordinates = buffer.ReadEntityCoordinates();
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}
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public override void WriteToBuffer(NetOutgoingMessage buffer)
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{
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buffer.Write(Message);
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buffer.Write(Coordinates);
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}
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}
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protected class MsgDoNotifyEntity : NetMessage
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{
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#region REQUIRED
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public const MsgGroups GROUP = MsgGroups.Command;
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public const string NAME = nameof(MsgDoNotifyEntity);
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public MsgDoNotifyEntity(INetChannel channel) : base(NAME, GROUP) { }
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#endregion
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public string Message { get; set; } = string.Empty;
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public EntityUid Entity;
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public override void ReadFromBuffer(NetIncomingMessage buffer)
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{
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Message = buffer.ReadString();
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Entity = buffer.ReadEntityUid();
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}
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public override void WriteToBuffer(NetOutgoingMessage buffer)
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{
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buffer.Write(Message);
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buffer.Write(Entity);
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}
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}
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}
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}
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