Clipping a harvestable plant yields undamaged seeds (#25541) (#417)

Clipping a plant in any condition currently causes it and its clippings to be damaged.

Make clipping harvestable (already eligible for seed extractor) plants yield seeds at full health.

Co-authored-by: botanySupremist <160211017+botanySupremist@users.noreply.github.com>
This commit is contained in:
ThereDrD0
2024-07-03 01:12:36 +03:00
committed by GitHub
parent 1292661ccf
commit f89a850e6d

View File

@@ -159,7 +159,6 @@ public sealed class PlantHolderSystem : EntitySystem
if (!_botany.TryGetSeed(seeds, out var seed))
return;
float? seedHealth = seeds.HealthOverride;
var name = Loc.GetString(seed.Name);
var noun = Loc.GetString(seed.Noun);
_popup.PopupCursor(Loc.GetString("plant-holder-component-plant-success-message",
@@ -169,9 +168,9 @@ public sealed class PlantHolderSystem : EntitySystem
component.Seed = seed;
component.Dead = false;
component.Age = 1;
if (seedHealth is float realSeedHealth)
if (seeds.HealthOverride != null)
{
component.Health = realSeedHealth;
component.Health = seeds.HealthOverride.Value;
}
else
{
@@ -291,8 +290,18 @@ public sealed class PlantHolderSystem : EntitySystem
}
component.Health -= (_random.Next(3, 5) * 10);
float? healthOverride;
if (component.Harvest)
{
healthOverride = null;
}
else
{
healthOverride = component.Health;
}
component.Seed.Unique = false;
var seed = _botany.SpawnSeedPacket(component.Seed, Transform(args.User).Coordinates, args.User, component.Health);
var seed = _botany.SpawnSeedPacket(component.Seed, Transform(args.User).Coordinates, args.User, healthOverride);
_randomHelper.RandomOffset(seed, 0.25f);
var displayName = Loc.GetString(component.Seed.DisplayName);
_popup.PopupCursor(Loc.GetString("plant-holder-component-take-sample-message",