Фиксы в основном (#495)
* - fix: No concealed rune interaction. * - fix: Wizard rule min players. * - add: Holosign stuff. * - add: Don't despawn dragon. * - tweak: Implants. * - fix: Hijack. * - remove: Hardsuit objective. * - fix: Holosigns. * - fix: Fix chair rotation. * - fix: No shooting while delayed. * - fix: Changeling felinid polymorph. * - fix: Fix stuck in container in container. * - fix: Fix flash in containers. * - fix: Whistle chameleon. * - fix: Loc. * - fix: No shooting in body bags. * - fix: Error. * - fix: Ling felinid fix attempt 2.
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@@ -4,6 +4,7 @@ using Content.Server._White.Cult.GameRule;
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using Content.Server._White.Mood;
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using Content.Server._White.Other.FastAndFuriousSystem;
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using Content.Server._White.Wizard;
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using Content.Server.Abilities.Felinid;
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using Content.Server.Administration.Systems;
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using Content.Server.Bible.Components;
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using Content.Server.Body.Components;
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@@ -1008,6 +1009,12 @@ public sealed partial class ChangelingSystem
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_actionContainerSystem.TransferAllActionsFiltered(target, polymorphEntity.Value, polymorphEntity.Value);
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_action.GrantContainedActions(polymorphEntity.Value, polymorphEntity.Value);
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if (!TryComp(polymorphEntity.Value, out FelinidComponent? felinid))
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return polymorphEntity;
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_action.SetCharges(felinid.HairballAction, 0);
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_action.SetEnabled(felinid.HairballAction, false);
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return polymorphEntity;
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}
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