Фиксы в основном (#495)

* - fix: No concealed rune interaction.

* - fix: Wizard rule min players.

* - add: Holosign stuff.

* - add: Don't despawn dragon.

* - tweak: Implants.

* - fix: Hijack.

* - remove: Hardsuit objective.

* - fix: Holosigns.

* - fix: Fix chair rotation.

* - fix: No shooting while delayed.

* - fix: Changeling felinid polymorph.

* - fix: Fix stuck in container in container.

* - fix: Fix flash in containers.

* - fix: Whistle chameleon.

* - fix: Loc.

* - fix: No shooting in body bags.

* - fix: Error.

* - fix: Ling felinid fix attempt 2.
This commit is contained in:
Aviu00
2024-07-25 13:32:56 +00:00
committed by GitHub
parent 4b486a9641
commit f9224ea2f5
20 changed files with 80 additions and 16 deletions

View File

@@ -4,6 +4,7 @@ using Content.Server._White.Cult.GameRule;
using Content.Server._White.Mood;
using Content.Server._White.Other.FastAndFuriousSystem;
using Content.Server._White.Wizard;
using Content.Server.Abilities.Felinid;
using Content.Server.Administration.Systems;
using Content.Server.Bible.Components;
using Content.Server.Body.Components;
@@ -1008,6 +1009,12 @@ public sealed partial class ChangelingSystem
_actionContainerSystem.TransferAllActionsFiltered(target, polymorphEntity.Value, polymorphEntity.Value);
_action.GrantContainedActions(polymorphEntity.Value, polymorphEntity.Value);
if (!TryComp(polymorphEntity.Value, out FelinidComponent? felinid))
return polymorphEntity;
_action.SetCharges(felinid.HairballAction, 0);
_action.SetEnabled(felinid.HairballAction, false);
return polymorphEntity;
}