Фиксы в основном (#495)
* - fix: No concealed rune interaction. * - fix: Wizard rule min players. * - add: Holosign stuff. * - add: Don't despawn dragon. * - tweak: Implants. * - fix: Hijack. * - remove: Hardsuit objective. * - fix: Holosigns. * - fix: Fix chair rotation. * - fix: No shooting while delayed. * - fix: Changeling felinid polymorph. * - fix: Fix stuck in container in container. * - fix: Fix flash in containers. * - fix: Whistle chameleon. * - fix: Loc. * - fix: No shooting in body bags. * - fix: Error. * - fix: Ling felinid fix attempt 2.
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@@ -82,7 +82,7 @@ public sealed class HijackShuttleConditionSystem : EntitySystem
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if (!isHumanoid) // Only humanoids count as enemies
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continue;
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var isAntagonist = _role.MindIsAntagonist(mindId);
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var isAntagonist = _role.MindIsAntagonist(crewMindId);
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if (isAntagonist) // Allow antagonist
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continue;
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