Remove server and shared sprite component (#15917)

This commit is contained in:
Leon Friedrich
2023-04-30 18:09:52 +12:00
committed by GitHub
parent 8f7a217413
commit f99533a7bf
12 changed files with 29 additions and 36 deletions

View File

@@ -5,6 +5,7 @@ using Content.Shared.Atmos.Piping;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.ResourceManagement;
using Robust.Shared.Serialization.TypeSerializers.Implementations;
namespace Content.Client.Atmos.EntitySystems;
@@ -27,7 +28,7 @@ public sealed class AtmosPipeAppearanceSystem : EntitySystem
if (!TryComp(uid, out SpriteComponent? sprite))
return;
if (!_resCache.TryGetResource(SharedSpriteComponent.TextureRoot / component.RsiPath, out RSIResource? rsi))
if (!_resCache.TryGetResource(SpriteSpecifierSerializer.TextureRoot / component.RsiPath, out RSIResource? rsi))
{
Logger.Error($"{nameof(AtmosPipeAppearanceSystem)} could not load to load RSI {component.RsiPath}.");
return;