From f9a948ace37147c155a524f17273b0befccf3756 Mon Sep 17 00:00:00 2001 From: DrSmugleaf Date: Wed, 8 Jul 2020 13:02:38 +0200 Subject: [PATCH] Fix wrong buckle status effect icon texture path --- Content.Server/GameObjects/Components/Strap/StrapComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/GameObjects/Components/Strap/StrapComponent.cs b/Content.Server/GameObjects/Components/Strap/StrapComponent.cs index 1d50687e9c..c62c233b45 100644 --- a/Content.Server/GameObjects/Components/Strap/StrapComponent.cs +++ b/Content.Server/GameObjects/Components/Strap/StrapComponent.cs @@ -130,7 +130,7 @@ namespace Content.Server.GameObjects.Components.Strap serializer.DataField(ref _position, "position", StrapPosition.None); serializer.DataField(ref _buckleSound, "buckleSound", "/Audio/Effects/buckle.ogg"); serializer.DataField(ref _unbuckleSound, "unbuckleSound", "/Audio/Effects/unbuckle.ogg"); - serializer.DataField(ref _buckledIcon, "buckledIcon", "/Textures/Mob/UI/Buckle/buckled.png"); + serializer.DataField(ref _buckledIcon, "buckledIcon", "/Textures/Interface/StatusEffects/Buckle/buckled.png"); serializer.DataField(ref _rotation, "rotation", 0); var defaultSize = 100;