AppearanceComponent API Changes (#5446)
This commit is contained in:
@@ -1,5 +1,4 @@
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using Content.Shared.Atmos.Visuals;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Random;
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@@ -11,7 +11,6 @@ using Content.Shared.Damage;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Temperature;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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@@ -8,7 +8,6 @@ using Content.Server.NodeContainer.Nodes;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Visuals;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -1,6 +1,5 @@
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using Content.Server.Atmos.Piping.Components;
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using Content.Shared.Atmos.Piping;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Maths;
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@@ -6,7 +6,6 @@ using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.Nodes;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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@@ -5,7 +5,6 @@ using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.Nodes;
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using Content.Shared.Atmos.Piping;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -7,7 +7,6 @@ using Content.Server.NodeContainer.Nodes;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Visuals;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -7,7 +7,6 @@ using Content.Server.NodeContainer.Nodes;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Unary.Visuals;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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@@ -48,7 +48,7 @@ namespace Content.Server.Cabinet
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private void UpdateAppearance(EntityUid uid,
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ItemCabinetComponent? cabinet = null,
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SharedAppearanceComponent? appearance = null)
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AppearanceComponent? appearance = null)
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{
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if (!Resolve(uid, ref cabinet, ref appearance, false))
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return;
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@@ -5,7 +5,6 @@ using Content.Server.Items;
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using Content.Shared.FixedPoint;
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using Content.Shared.Foam;
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using Content.Shared.Inventory;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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@@ -4,7 +4,6 @@ using Content.Shared.Chemistry;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.FixedPoint;
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using Content.Shared.Smoking;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Chemistry.Components
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@@ -99,7 +99,7 @@ namespace Content.Server.Chemistry.EntitySystems
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}
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private void UpdateAppearance(EntityUid uid, Solution solution,
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SharedAppearanceComponent? appearanceComponent = null)
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AppearanceComponent? appearanceComponent = null)
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{
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if (!EntityManager.EntityExists(uid)
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|| !Resolve(uid, ref appearanceComponent, false))
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@@ -3,7 +3,6 @@ using Content.Server.Construction;
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using Content.Server.Construction.Components;
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using Content.Server.Power.Components;
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using Content.Shared.Computer;
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using Robust.Server.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Log;
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@@ -1,7 +1,6 @@
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using System.Threading.Tasks;
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using Content.Shared.Construction;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Reflection;
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@@ -4,7 +4,6 @@ using Content.Server.Stack;
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using Content.Shared.Construction;
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using Content.Shared.Interaction;
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using Content.Shared.Tag;
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using Robust.Server.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -11,7 +11,6 @@ using Content.Shared.MachineLinking;
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using Content.Shared.Movement.Components;
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using Content.Shared.Popups;
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using Content.Shared.Stunnable;
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using Robust.Server.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -8,7 +8,6 @@ using Content.Shared.Popups;
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using Content.Shared.Sound;
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using Content.Shared.Verbs;
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using Robust.Server.Console;
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using Robust.Server.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -501,7 +501,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
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public void UpdateVisualState(DisposalUnitComponent component, bool flush)
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{
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if (!component.Owner.TryGetComponent(out SharedAppearanceComponent? appearance))
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if (!component.Owner.TryGetComponent(out AppearanceComponent? appearance))
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{
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return;
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}
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@@ -28,7 +28,7 @@ namespace Content.Server.Doors.Components
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public readonly ServerDoorComponent? DoorComponent = null;
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[ComponentDependency]
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public readonly SharedAppearanceComponent? AppearanceComponent = null;
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public readonly AppearanceComponent? AppearanceComponent = null;
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[ComponentDependency]
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public readonly ApcPowerReceiverComponent? ReceiverComponent = null;
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@@ -6,7 +6,6 @@ using Content.Server.Flash.Components;
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using Content.Server.Throwing;
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using Content.Shared.Explosion;
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using Content.Shared.Interaction;
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using Robust.Server.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -2,7 +2,6 @@
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using Content.Server.Explosion.EntitySystems;
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using Content.Shared.Interaction;
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using Content.Shared.Trigger;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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@@ -10,7 +10,6 @@ using Content.Shared.Popups;
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using Content.Shared.Sound;
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using Content.Shared.Extinguisher;
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using Content.Shared.FixedPoint;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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@@ -12,7 +12,6 @@ using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Sound;
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using Content.Shared.Vapor;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -59,7 +59,7 @@ namespace Content.Server.Fluids.EntitySystems
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private void UpdateVisuals(EntityUid uid, PuddleComponent puddleComponent)
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{
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if (puddleComponent.Owner.Deleted || EmptyHolder(uid, puddleComponent) ||
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!EntityManager.TryGetComponent<SharedAppearanceComponent>(uid, out var appearanceComponent))
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!EntityManager.TryGetComponent<AppearanceComponent>(uid, out var appearanceComponent))
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{
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return;
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}
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@@ -10,7 +10,6 @@ using Content.Shared.Kitchen.Components;
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using Content.Shared.MobState.Components;
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using Content.Shared.Nutrition.Components;
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using Content.Shared.Popups;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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@@ -36,7 +36,7 @@ namespace Content.Server.Labels
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{
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_itemSlotsSystem.AddItemSlot(uid, component.Name, component.LabelSlot);
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if (!EntityManager.TryGetComponent(uid, out SharedAppearanceComponent appearance))
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if (!EntityManager.TryGetComponent(uid, out AppearanceComponent appearance))
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return;
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appearance.SetData(PaperLabelVisuals.HasLabel, false);
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@@ -92,7 +92,7 @@ namespace Content.Server.Labels
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if (args.Container.ID != label.LabelSlot.ID)
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return;
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if (!EntityManager.TryGetComponent(uid, out SharedAppearanceComponent appearance))
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if (!EntityManager.TryGetComponent(uid, out AppearanceComponent appearance))
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return;
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appearance.SetData(PaperLabelVisuals.HasLabel, label.LabelSlot.HasItem);
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@@ -2,7 +2,6 @@ using Content.Server.Light.Components;
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using Content.Server.Light.Events;
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using Content.Shared.Light;
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using Content.Shared.Throwing;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Maths;
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@@ -6,7 +6,6 @@ using Content.Shared.Audio;
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using Content.Shared.Interaction;
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using Content.Shared.Smoking;
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using Content.Shared.Temperature;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -7,7 +7,6 @@ using Content.Shared.Popups;
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using Content.Shared.Storage;
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using Content.Shared.Verbs;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -3,7 +3,6 @@ using Content.Server.MachineLinking.Components;
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using Content.Server.MachineLinking.Events;
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using Content.Shared.Interaction;
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using Content.Shared.MachineLinking;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -3,7 +3,6 @@ using Content.Server.Weapon.Melee.Components;
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using Content.Shared.Damage;
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using Content.Shared.Interaction;
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using Content.Shared.Mining;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Prototypes;
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@@ -4,7 +4,6 @@ using Content.Server.Atmos.EntitySystems;
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using Content.Server.NodeContainer.EntitySystems;
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using Content.Server.NodeContainer.NodeGroups;
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using Content.Shared.Atmos;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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@@ -17,7 +17,6 @@ using Content.Shared.Nutrition.Components;
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using Content.Shared.Popups;
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using Content.Shared.Throwing;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -8,7 +8,6 @@ using Content.Shared.Chemistry.Reagent;
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using Content.Shared.FixedPoint;
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using Content.Shared.Smoking;
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using Content.Shared.Temperature;
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using Robust.Server.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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@@ -5,7 +5,6 @@ using Content.Shared.Verbs;
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using Content.Server.Popups;
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using Content.Server.Ghost.Roles.Components;
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using Content.Server.Mind.Components;
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using Robust.Server.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.GameObjects;
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@@ -13,7 +13,6 @@ using Content.Server.Stunnable;
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using Content.Server.Stunnable.Components;
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using Content.Shared.Interaction;
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using Content.Shared.PneumaticCannon;
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using Robust.Server.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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@@ -4,7 +4,6 @@ using Content.Server.Power.NodeGroups;
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using Content.Server.Power.Pow3r;
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using Content.Shared.Examine;
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using Content.Shared.Power;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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@@ -6,7 +6,6 @@ using Content.Server.Weapon.Ranged.Barrels.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Power;
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using Robust.Server.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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@@ -5,7 +5,6 @@ using Content.Server.Power.Components;
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using Content.Server.Power.Nodes;
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using Content.Shared.Wires;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using Content.Server.Power.Components;
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using Content.Shared.Power;
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using Content.Shared.Rounding;
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@@ -36,7 +36,7 @@ namespace Content.Server.Power.SMES
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{
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base.Initialize();
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Owner.EnsureComponentWarn<AppearanceComponent>();
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Owner.EnsureComponentWarn<ServerAppearanceComponent>();
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}
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public void OnUpdate()
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@@ -4,7 +4,6 @@ using Content.Server.Power.Components;
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using Content.Shared.Examine;
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using Content.Shared.PowerCell;
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using Content.Shared.Rounding;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Serialization.Manager.Attributes;
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@@ -51,7 +51,7 @@ namespace Content.Server.Recycling
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public void Bloodstain(RecyclerComponent component)
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{
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if (component.Owner.TryGetComponent(out SharedAppearanceComponent? appearance))
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if (component.Owner.TryGetComponent(out AppearanceComponent? appearance))
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{
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appearance.SetData(RecyclerVisuals.Bloody, true);
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}
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@@ -250,7 +250,7 @@ namespace Content.Server.Shuttles.EntitySystems
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throw new ArgumentOutOfRangeException();
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}
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if (EntityManager.TryGetComponent(uid, out SharedAppearanceComponent? appearanceComponent))
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if (EntityManager.TryGetComponent(uid, out AppearanceComponent? appearanceComponent))
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{
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appearanceComponent.SetData(ThrusterVisualState.State, true);
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}
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@@ -295,7 +295,7 @@ namespace Content.Server.Shuttles.EntitySystems
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throw new ArgumentOutOfRangeException();
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}
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if (EntityManager.TryGetComponent(uid, out SharedAppearanceComponent? appearanceComponent))
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if (EntityManager.TryGetComponent(uid, out AppearanceComponent? appearanceComponent))
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{
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appearanceComponent.SetData(ThrusterVisualState.State, false);
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}
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@@ -398,7 +398,7 @@ namespace Content.Server.Shuttles.EntitySystems
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case ShuttleMode.Cruise:
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foreach (var comp in component.AngularThrusters)
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{
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if (!EntityManager.TryGetComponent(comp.OwnerUid, out SharedAppearanceComponent? appearanceComponent))
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if (!EntityManager.TryGetComponent(comp.OwnerUid, out AppearanceComponent? appearanceComponent))
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continue;
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comp.Firing = true;
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@@ -410,7 +410,7 @@ namespace Content.Server.Shuttles.EntitySystems
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foreach (var comp in component.LinearThrusters[index])
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{
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if (!EntityManager.TryGetComponent(comp.OwnerUid, out SharedAppearanceComponent? appearanceComponent))
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if (!EntityManager.TryGetComponent(comp.OwnerUid, out AppearanceComponent? appearanceComponent))
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continue;
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comp.Firing = true;
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@@ -426,7 +426,7 @@ namespace Content.Server.Shuttles.EntitySystems
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foreach (var comp in component.LinearThrusters[index])
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{
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if (!EntityManager.TryGetComponent(comp.OwnerUid, out SharedAppearanceComponent? appearanceComponent))
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if (!EntityManager.TryGetComponent(comp.OwnerUid, out AppearanceComponent? appearanceComponent))
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continue;
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comp.Firing = true;
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@@ -451,7 +451,7 @@ namespace Content.Server.Shuttles.EntitySystems
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case ShuttleMode.Cruise:
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foreach (var comp in component.AngularThrusters)
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{
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if (!EntityManager.TryGetComponent(comp.OwnerUid, out SharedAppearanceComponent? appearanceComponent))
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if (!EntityManager.TryGetComponent(comp.OwnerUid, out AppearanceComponent? appearanceComponent))
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continue;
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comp.Firing = false;
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@@ -463,7 +463,7 @@ namespace Content.Server.Shuttles.EntitySystems
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foreach (var comp in component.LinearThrusters[index])
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{
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if (!EntityManager.TryGetComponent(comp.OwnerUid, out SharedAppearanceComponent? appearanceComponent))
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if (!EntityManager.TryGetComponent(comp.OwnerUid, out AppearanceComponent? appearanceComponent))
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continue;
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comp.Firing = false;
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@@ -479,7 +479,7 @@ namespace Content.Server.Shuttles.EntitySystems
|
||||
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foreach (var comp in component.LinearThrusters[index])
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{
|
||||
if (!EntityManager.TryGetComponent(comp.OwnerUid, out SharedAppearanceComponent? appearanceComponent))
|
||||
if (!EntityManager.TryGetComponent(comp.OwnerUid, out AppearanceComponent? appearanceComponent))
|
||||
continue;
|
||||
|
||||
comp.Firing = false;
|
||||
|
||||
@@ -4,7 +4,6 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Radiation;
|
||||
using Content.Shared.Singularity.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
|
||||
@@ -18,7 +18,6 @@ using Content.Shared.Storage;
|
||||
using Content.Shared.Tools;
|
||||
using Content.Shared.Tools.Components;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
@@ -7,7 +7,6 @@ using Content.Shared.Standing;
|
||||
using Content.Shared.StatusEffect;
|
||||
using Content.Shared.Stunnable;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Physics.Dynamics;
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using Content.Server.Tabletop.Components;
|
||||
using Content.Shared.Tabletop;
|
||||
using Content.Shared.Tabletop.Events;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
@@ -16,7 +16,6 @@ using Content.Shared.Sound;
|
||||
using Content.Shared.Toilet;
|
||||
using Content.Shared.Tools;
|
||||
using Content.Shared.Tools.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
@@ -8,7 +8,6 @@ using Content.Shared.Examine;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Weapons.Ranged.Barrels.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
|
||||
@@ -8,7 +8,6 @@ using Content.Shared.Examine;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Weapons.Ranged.Barrels.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
|
||||
@@ -6,7 +6,6 @@ using Content.Server.Weapon.Ranged.Barrels.Components;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Weapons.Ranged.Barrels.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Localization;
|
||||
|
||||
@@ -6,7 +6,6 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Weapons.Ranged.Barrels.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
@@ -5,7 +5,6 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Weapons.Ranged.Barrels.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
@@ -5,7 +5,6 @@ using Content.Shared.Interaction;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Weapons.Ranged.Barrels.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
@@ -7,7 +7,6 @@ using Content.Server.Projectiles.Components;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Weapons.Ranged.Barrels.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
@@ -10,7 +10,6 @@ using Content.Shared.Popups;
|
||||
using Content.Shared.Sound;
|
||||
using Content.Shared.Weapons.Ranged;
|
||||
using Content.Shared.Weapons.Ranged.Barrels.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
Reference in New Issue
Block a user