AppearanceComponent API Changes (#5446)
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@@ -4,7 +4,6 @@ using Content.Server.Power.NodeGroups;
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using Content.Server.Power.Pow3r;
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using Content.Shared.Examine;
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using Content.Shared.Power;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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@@ -6,7 +6,6 @@ using Content.Server.Weapon.Ranged.Barrels.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Power;
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using Robust.Server.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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@@ -5,7 +5,6 @@ using Content.Server.Power.Components;
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using Content.Server.Power.Nodes;
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using Content.Shared.Wires;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using Content.Server.Power.Components;
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using Content.Shared.Power;
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using Content.Shared.Rounding;
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@@ -36,7 +36,7 @@ namespace Content.Server.Power.SMES
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{
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base.Initialize();
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Owner.EnsureComponentWarn<AppearanceComponent>();
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Owner.EnsureComponentWarn<ServerAppearanceComponent>();
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}
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public void OnUpdate()
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