Sets drawdepth "Mobs" on the Human prototype (#788)
* Update .gitignore
* Revert "Update .gitignore"
This reverts commit bea34f7f34.
* human entities now get their DrawDepth set to Mobs
This commit is contained in:
@@ -26,7 +26,7 @@
|
|||||||
- type: InteractionOutline
|
- type: InteractionOutline
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
|
drawdepth: Mobs
|
||||||
layers:
|
layers:
|
||||||
- map: ["enum.HumanoidVisualLayers.Chest"]
|
- map: ["enum.HumanoidVisualLayers.Chest"]
|
||||||
color: "#e8b59b"
|
color: "#e8b59b"
|
||||||
|
|||||||
Reference in New Issue
Block a user