Обновление модулей (#365)
* base aim module * sprites, prototypes * more prototypes * fix * fix * fix2
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@@ -20,7 +20,8 @@ public partial class WeaponModulesComponent : Component
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public enum ModuleVisualState : byte
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{
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BarrelModule,
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HandGuardModule
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HandGuardModule,
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AimModule
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}
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[Serializable, NetSerializable]
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