From fa7da473d0cff9de49ba2911a8b57d68fc4f0641 Mon Sep 17 00:00:00 2001 From: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> Date: Tue, 16 Mar 2021 17:47:01 -0700 Subject: [PATCH] Fix LogComponent using wrong entity prototype --- Content.Server/GameObjects/Components/Botany/LogComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/GameObjects/Components/Botany/LogComponent.cs b/Content.Server/GameObjects/Components/Botany/LogComponent.cs index 33368d3579..ce20d91bcf 100644 --- a/Content.Server/GameObjects/Components/Botany/LogComponent.cs +++ b/Content.Server/GameObjects/Components/Botany/LogComponent.cs @@ -21,7 +21,7 @@ namespace Content.Server.GameObjects.Components.Botany { for (var i = 0; i < 2; i++) { - var plank = Owner.EntityManager.SpawnEntity("WoodPlank1", Owner.Transform.Coordinates); + var plank = Owner.EntityManager.SpawnEntity("MaterialWoodPlank1", Owner.Transform.Coordinates); plank.RandomOffset(0.25f); }