diff --git a/Resources/Changelog/Changelog.yml b/Resources/Changelog/Changelog.yml index 182896fcb9..923ebc8302 100644 --- a/Resources/Changelog/Changelog.yml +++ b/Resources/Changelog/Changelog.yml @@ -1,15 +1,4 @@ Entries: -- author: ElectroJr - changes: - - {message: Hardsuit helmets are now part of a hardsuit. They can be toggled via - an action., type: Tweak} - id: 1377 - time: '2022-04-23T03:31:45.0000000+00:00' -- author: ElectroJr - changes: - - {message: Fixed magboots not properly applying wind/pressure immunity., type: Fix} - id: 1378 - time: '2022-04-23T03:47:30.0000000+00:00' - author: metalgearsloth changes: - {message: Grids (AKA shuttles / stations) can now split, type: Add} @@ -2953,3 +2942,20 @@ Entries: - {message: You can no longer become so hungry that you ascend hunger, type: Fix} id: 1876 time: '2022-07-06T03:08:57.0000000+00:00' +- author: EmoGarbage404 + changes: + - {message: Added the Zombie game mode as a low chance option in Secret., type: Add} + - {message: 'Added the CBURN Unit, an advanced operations team for Chemical, Biological, + Undead, Radiological, and Nuclear threats.', type: Add} + - {message: Non-human zombies no longer get a damage buff., type: Tweak} + - {message: Zombie infection chance is now based on the amount of clothing worn., + type: Tweak} + - {message: Zombies have had a visual overhaul., type: Tweak} + - {message: Zombies now do less damage to each other rather than more., type: Fix} + id: 1877 + time: '2022-07-06T03:42:52.0000000+00:00' +- author: Rane + changes: + - {message: Rat kings will not spawn until someone takes the ghost role., type: Tweak} + id: 1878 + time: '2022-07-06T03:43:24.0000000+00:00'