Remove IAfterInteract (#9715)
* remove gas analyzer iafterinteract * solution transfer + obsolete * cuffable * remove
This commit is contained in:
@@ -15,7 +15,7 @@ namespace Content.Server.Atmos.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedGasAnalyzerComponent))]
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public sealed class GasAnalyzerComponent : SharedGasAnalyzerComponent, IAfterInteract
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public sealed class GasAnalyzerComponent : SharedGasAnalyzerComponent
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{
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[Dependency] private readonly IEntityManager _entities = default!;
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@@ -245,21 +245,5 @@ namespace Content.Server.Atmos.Components
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break;
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}
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}
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async Task<bool> IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
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{
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if (!eventArgs.CanReach)
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{
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eventArgs.User.PopupMessage(Loc.GetString("gas-analyzer-component-player-cannot-reach-message"));
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return true;
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}
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if (_entities.TryGetComponent(eventArgs.User, out ActorComponent? actor))
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{
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OpenInterface(actor.PlayerSession, eventArgs.ClickLocation);
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}
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return true;
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}
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}
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}
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@@ -1,11 +1,24 @@
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using Content.Server.Atmos.Components;
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using Content.Server.Popups;
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using Content.Shared.Interaction;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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namespace Content.Server.Atmos.EntitySystems
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{
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[UsedImplicitly]
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public sealed class GasAnalyzerSystem : EntitySystem
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{
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[Dependency] private readonly PopupSystem _popup = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<GasAnalyzerComponent, AfterInteractEvent>(OnAfterInteract);
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}
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public override void Update(float frameTime)
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{
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foreach (var analyzer in EntityManager.EntityQuery<GasAnalyzerComponent>(true))
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@@ -13,5 +26,21 @@ namespace Content.Server.Atmos.EntitySystems
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analyzer.Update(frameTime);
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}
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}
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private void OnAfterInteract(EntityUid uid, GasAnalyzerComponent component, AfterInteractEvent args)
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{
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if (!args.CanReach)
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{
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_popup.PopupEntity(Loc.GetString("gas-analyzer-component-player-cannot-reach-message"), args.User, Filter.Entities(args.User));
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return;
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}
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if (TryComp(args.User, out ActorComponent? actor))
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{
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component.OpenInterface(actor.PlayerSession, args.ClickLocation);
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}
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args.Handled = true;
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}
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}
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}
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@@ -14,15 +14,8 @@ namespace Content.Server.Chemistry.Components
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/// Gives click behavior for transferring to/from other reagent containers.
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/// </summary>
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[RegisterComponent]
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public sealed class SolutionTransferComponent : Component, IAfterInteract
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public sealed class SolutionTransferComponent : Component
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{
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[Dependency] private readonly IEntityManager _entities = default!;
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// Behavior is as such:
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// If it's a reagent tank, TAKE reagent.
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// If it's anything else, GIVE reagent.
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// Of course, only if possible.
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/// <summary>
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/// The amount of solution to be transferred from this solution when clicking on other solutions with it.
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/// </summary>
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@@ -102,70 +95,5 @@ namespace Content.Server.Chemistry.Components
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MaximumTransferAmount.Int()));
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TransferAmount = amount;
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}
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async Task<bool> IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
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{
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if (!eventArgs.CanReach || eventArgs.Target == null)
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return false;
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var target = eventArgs.Target!.Value;
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var solutionsSys = EntitySystem.Get<SolutionContainerSystem>();
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var transferSystem = EntitySystem.Get<SolutionTransferSystem>();
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//Special case for reagent tanks, because normally clicking another container will give solution, not take it.
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if (CanReceive && !_entities.HasComponent<RefillableSolutionComponent>(target) // target must not be refillable (e.g. Reagent Tanks)
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&& solutionsSys.TryGetDrainableSolution(target, out var targetDrain) // target must be drainable
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&& _entities.TryGetComponent(Owner, out RefillableSolutionComponent? refillComp)
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&& solutionsSys.TryGetRefillableSolution(Owner, out var ownerRefill, refillable: refillComp))
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{
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var transferAmount = TransferAmount; // This is the player-configurable transfer amount of "Owner," not the target reagent tank.
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if (_entities.TryGetComponent(Owner, out RefillableSolutionComponent? refill) && refill.MaxRefill != null) // Owner is the entity receiving solution from target.
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{
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transferAmount = FixedPoint2.Min(transferAmount, (FixedPoint2) refill.MaxRefill); // if the receiver has a smaller transfer limit, use that instead
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}
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var transferred = transferSystem.Transfer(eventArgs.User, target, targetDrain, Owner, ownerRefill, transferAmount);
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if (transferred > 0)
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{
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var toTheBrim = ownerRefill.AvailableVolume == 0;
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var msg = toTheBrim
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? "comp-solution-transfer-fill-fully"
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: "comp-solution-transfer-fill-normal";
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target.PopupMessage(eventArgs.User,
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Loc.GetString(msg, ("owner", eventArgs.Target), ("amount", transferred), ("target", Owner)));
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return true;
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}
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}
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// if target is refillable, and owner is drainable
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if (CanSend && solutionsSys.TryGetRefillableSolution(target, out var targetRefill)
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&& solutionsSys.TryGetDrainableSolution(Owner, out var ownerDrain))
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{
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var transferAmount = TransferAmount;
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if (_entities.TryGetComponent(target, out RefillableSolutionComponent? refill) && refill.MaxRefill != null)
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{
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transferAmount = FixedPoint2.Min(transferAmount, (FixedPoint2) refill.MaxRefill);
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}
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var transferred = transferSystem.Transfer(eventArgs.User, Owner, ownerDrain, target, targetRefill, transferAmount);
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if (transferred > 0)
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{
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Owner.PopupMessage(eventArgs.User,
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Loc.GetString("comp-solution-transfer-transfer-solution",
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("amount", transferred),
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("target", target)));
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return true;
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}
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}
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return false;
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}
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}
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}
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@@ -1,9 +1,11 @@
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using Content.Shared.Verbs;
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using Content.Server.Chemistry.Components;
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using Content.Server.Chemistry.Components.SolutionManager;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.FixedPoint;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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namespace Content.Server.Chemistry.EntitySystems
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@@ -11,6 +13,8 @@ namespace Content.Server.Chemistry.EntitySystems
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[UsedImplicitly]
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public sealed class SolutionTransferSystem : EntitySystem
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{
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[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
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/// <summary>
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/// Default transfer amounts for the set-transfer verb.
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/// </summary>
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@@ -21,6 +25,7 @@ namespace Content.Server.Chemistry.EntitySystems
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base.Initialize();
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SubscribeLocalEvent<SolutionTransferComponent, GetVerbsEvent<AlternativeVerb>>(AddSetTransferVerbs);
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SubscribeLocalEvent<SolutionTransferComponent, AfterInteractEvent>(OnAfterInteract);
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}
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private void AddSetTransferVerbs(EntityUid uid, SolutionTransferComponent component, GetVerbsEvent<AlternativeVerb> args)
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@@ -63,6 +68,70 @@ namespace Content.Server.Chemistry.EntitySystems
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}
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}
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private void OnAfterInteract(EntityUid uid, SolutionTransferComponent component, AfterInteractEvent args)
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{
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if (!args.CanReach || args.Target == null)
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return;
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var target = args.Target!.Value;
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//Special case for reagent tanks, because normally clicking another container will give solution, not take it.
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if (component.CanReceive && !EntityManager.HasComponent<RefillableSolutionComponent>(target) // target must not be refillable (e.g. Reagent Tanks)
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&& _solutionContainer.TryGetDrainableSolution(target, out var targetDrain) // target must be drainable
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&& EntityManager.TryGetComponent(uid, out RefillableSolutionComponent? refillComp)
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&& _solutionContainer.TryGetRefillableSolution(uid, out var ownerRefill, refillable: refillComp))
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{
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var transferAmount = component.TransferAmount; // This is the player-configurable transfer amount of "uid," not the target reagent tank.
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if (EntityManager.TryGetComponent(uid, out RefillableSolutionComponent? refill) && refill.MaxRefill != null) // uid is the entity receiving solution from target.
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{
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transferAmount = FixedPoint2.Min(transferAmount, (FixedPoint2) refill.MaxRefill); // if the receiver has a smaller transfer limit, use that instead
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}
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var transferred = Transfer(args.User, target, targetDrain, uid, ownerRefill, transferAmount);
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if (transferred > 0)
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{
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var toTheBrim = ownerRefill.AvailableVolume == 0;
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var msg = toTheBrim
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? "comp-solution-transfer-fill-fully"
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: "comp-solution-transfer-fill-normal";
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target.PopupMessage(args.User,
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Loc.GetString(msg, ("owner", args.Target), ("amount", transferred), ("target", uid)));
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args.Handled = true;
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return;
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}
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}
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// if target is refillable, and owner is drainable
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if (component.CanSend && _solutionContainer.TryGetRefillableSolution(target, out var targetRefill)
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&& _solutionContainer.TryGetDrainableSolution(uid, out var ownerDrain))
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{
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var transferAmount = component.TransferAmount;
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if (EntityManager.TryGetComponent(target, out RefillableSolutionComponent? refill) && refill.MaxRefill != null)
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{
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transferAmount = FixedPoint2.Min(transferAmount, (FixedPoint2) refill.MaxRefill);
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}
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var transferred = Transfer(args.User, uid, ownerDrain, target, targetRefill, transferAmount);
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if (transferred > 0)
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{
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uid.PopupMessage(args.User,
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Loc.GetString("comp-solution-transfer-transfer-solution",
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("amount", transferred),
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("target", target)));
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args.Handled = true;
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return;
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}
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}
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}
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/// <summary>
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/// Transfer from a solution to another.
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/// </summary>
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@@ -13,7 +13,7 @@ namespace Content.Server.Cuffs.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedHandcuffComponent))]
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public sealed class HandcuffComponent : SharedHandcuffComponent, IAfterInteract
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public sealed class HandcuffComponent : SharedHandcuffComponent
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{
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[Dependency] private readonly IEntityManager _entities = default!;
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@@ -128,66 +128,17 @@ namespace Content.Server.Cuffs.Components
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/// <summary>
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/// Used to prevent DoAfter getting spammed.
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/// </summary>
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private bool _cuffing;
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public bool Cuffing;
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public override ComponentState GetComponentState()
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{
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return new HandcuffedComponentState(Broken ? BrokenState : string.Empty);
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}
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async Task<bool> IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
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{
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if (_cuffing) return true;
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if (eventArgs.Target is not {Valid: true} target ||
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!_entities.TryGetComponent<CuffableComponent?>(eventArgs.Target.Value, out var cuffed))
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{
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return false;
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}
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if (Broken)
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{
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eventArgs.User.PopupMessage(Loc.GetString("handcuff-component-cuffs-broken-error"));
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return true;
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}
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if (!_entities.TryGetComponent<HandsComponent?>(target, out var hands))
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{
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eventArgs.User.PopupMessage(Loc.GetString("handcuff-component-target-has-no-hands-error",("targetName", eventArgs.Target)));
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return true;
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}
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if (cuffed.CuffedHandCount >= hands.Count)
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{
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eventArgs.User.PopupMessage(Loc.GetString("handcuff-component-target-has-no-free-hands-error",("targetName", eventArgs.Target)));
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return true;
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}
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if (!eventArgs.CanReach)
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{
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eventArgs.User.PopupMessage(Loc.GetString("handcuff-component-too-far-away-error"));
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return true;
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}
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if (eventArgs.Target == eventArgs.User)
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{
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eventArgs.User.PopupMessage(Loc.GetString("handcuff-component-target-self"));
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}
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else
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{
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eventArgs.User.PopupMessage(Loc.GetString("handcuff-component-start-cuffing-target-message",("targetName", eventArgs.Target)));
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eventArgs.User.PopupMessage(target, Loc.GetString("handcuff-component-start-cuffing-by-other-message",("otherName", eventArgs.User)));
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}
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SoundSystem.Play(StartCuffSound.GetSound(), Filter.Pvs(Owner), Owner);
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TryUpdateCuff(eventArgs.User, target, cuffed);
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return true;
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}
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/// <summary>
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/// Update the cuffed state of an entity
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/// </summary>
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private async void TryUpdateCuff(EntityUid user, EntityUid target, CuffableComponent cuffs)
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public async void TryUpdateCuff(EntityUid user, EntityUid target, CuffableComponent cuffs)
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{
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var cuffTime = CuffTime;
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@@ -205,11 +156,11 @@ namespace Content.Server.Cuffs.Components
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NeedHand = true
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};
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_cuffing = true;
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Cuffing = true;
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var result = await EntitySystem.Get<DoAfterSystem>().WaitDoAfter(doAfterEventArgs);
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_cuffing = false;
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Cuffing = false;
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if (result != DoAfterStatus.Cancelled)
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{
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@@ -9,6 +9,8 @@ using Content.Shared.Verbs;
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using JetBrains.Annotations;
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using Robust.Shared.Player;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Interaction;
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using Robust.Shared.Audio;
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namespace Content.Server.Cuffs
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{
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@@ -25,6 +27,7 @@ namespace Content.Server.Cuffs
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SubscribeLocalEvent<HandCountChangedEvent>(OnHandCountChanged);
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SubscribeLocalEvent<UncuffAttemptEvent>(OnUncuffAttempt);
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SubscribeLocalEvent<CuffableComponent, GetVerbsEvent<Verb>>(AddUncuffVerb);
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SubscribeLocalEvent<HandcuffComponent, AfterInteractEvent>(OnCuffAfterInteract);
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}
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private void AddUncuffVerb(EntityUid uid, CuffableComponent component, GetVerbsEvent<Verb> args)
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@@ -46,6 +49,57 @@ namespace Content.Server.Cuffs
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args.Verbs.Add(verb);
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}
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private void OnCuffAfterInteract(EntityUid uid, HandcuffComponent component, AfterInteractEvent args)
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{
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if (component.Cuffing)
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return;
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if (args.Target is not {Valid: true} target ||
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!EntityManager.TryGetComponent<CuffableComponent>(args.Target.Value, out var cuffed))
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{
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return;
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}
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if (component.Broken)
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{
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args.User.PopupMessage(Loc.GetString("handcuff-component-cuffs-broken-error"));
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return;
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}
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if (!EntityManager.TryGetComponent<HandsComponent?>(target, out var hands))
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{
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args.User.PopupMessage(Loc.GetString("handcuff-component-target-has-no-hands-error",("targetName", args.Target)));
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return;
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}
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if (cuffed.CuffedHandCount >= hands.Count)
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{
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args.User.PopupMessage(Loc.GetString("handcuff-component-target-has-no-free-hands-error",("targetName", args.Target)));
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return;
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}
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if (!args.CanReach)
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{
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args.User.PopupMessage(Loc.GetString("handcuff-component-too-far-away-error"));
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return;
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}
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if (args.Target == args.User)
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{
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args.User.PopupMessage(Loc.GetString("handcuff-component-target-self"));
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}
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else
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{
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args.User.PopupMessage(Loc.GetString("handcuff-component-start-cuffing-target-message",("targetName", args.Target)));
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args.User.PopupMessage(target, Loc.GetString("handcuff-component-start-cuffing-by-other-message",("otherName", args.User)));
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}
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SoundSystem.Play(component.StartCuffSound.GetSound(), Filter.Pvs(uid), uid);
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component.TryUpdateCuff(args.User, target, cuffed);
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args.Handled = true;
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}
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private void OnUncuffAttempt(UncuffAttemptEvent args)
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{
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if (args.Cancelled)
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