Fixes power wire action electrocution (#8520)

This commit is contained in:
Flipp Syder
2022-07-24 21:53:30 -07:00
committed by GitHub
parent 151ed21a95
commit fab5aed3b8
5 changed files with 111 additions and 46 deletions

View File

@@ -83,30 +83,33 @@ public sealed class PowerWireAction : BaseWireAction
return;
}
if (WiresSystem.TryGetData(owner, PowerWireActionKey.CutWires, out int? cut)
&& WiresSystem.TryGetData(owner, PowerWireActionKey.WireCount, out int? count))
if (AllWiresCut(owner))
{
if (AllWiresCut(owner))
power.PowerDisabled = true;
}
else
{
if (WiresSystem.TryGetData(owner, PowerWireActionKey.Pulsed, out bool isPulsed)
&& isPulsed)
{
power.PowerDisabled = true;
return;
}
else
{
if (WiresSystem.TryGetData(owner, PowerWireActionKey.Pulsed, out bool isPulsed)
&& isPulsed)
{
return;
}
power.PowerDisabled = false;
}
power.PowerDisabled = false;
}
}
private void SetWireCuts(EntityUid owner, bool isCut)
{
if (WiresSystem.TryGetData(owner, PowerWireActionKey.CutWires, out int? cut))
if (WiresSystem.TryGetData(owner, PowerWireActionKey.CutWires, out int? cut)
&& WiresSystem.TryGetData(owner, PowerWireActionKey.WireCount, out int? count))
{
if (cut == count && isCut
|| cut <= 0 && !isCut)
{
return;
}
cut = isCut ? cut + 1 : cut - 1;
WiresSystem.SetData(owner, PowerWireActionKey.CutWires, cut);
}
@@ -129,30 +132,44 @@ public sealed class PowerWireAction : BaseWireAction
return true;
}
var allCut = AllWiresCut(wire.Owner);
// always set this to true
SetElectrified(wire.Owner, true, electrified);
// if we were electrified, then return false
var electrifiedAttempt = _electrocutionSystem.TryDoElectrifiedAct(wire.Owner, user);
// if this is timed, we set up a doAfter so that the
// electrocution continues - unless cancelled
//
// if the power is disabled however, just don't bother
if (timed && IsPowered(wire.Owner) && !allCut)
// if we were electrified, then return false
return !electrifiedAttempt;
}
private void UpdateElectrocution(Wire wire)
{
var allCut = AllWiresCut(wire.Owner);
var activePulse = false;
if (WiresSystem.TryGetData(wire.Owner, PowerWireActionKey.Pulsed, out bool pulsed))
{
activePulse = pulsed;
}
// if this is actively pulsed,
// and there's not already an electrification cancel occurring,
// we need to start that timer immediately
if (!WiresSystem.HasData(wire.Owner, PowerWireActionKey.ElectrifiedCancel)
&& activePulse
&& IsPowered(wire.Owner)
&& !allCut)
{
WiresSystem.StartWireAction(wire.Owner, _pulseTimeout, PowerWireActionKey.ElectrifiedCancel, new TimedWireEvent(AwaitElectrifiedCancel, wire));
}
else
{
if (allCut)
if (!activePulse && allCut || AllWiresMended(wire.Owner))
{
SetElectrified(wire.Owner, false, electrified);
SetElectrified(wire.Owner, false);
}
}
return !electrifiedAttempt;
}
public override void Initialize()
@@ -213,10 +230,8 @@ public sealed class PowerWireAction : BaseWireAction
{
WiresSystem.TryCancelWireAction(wire.Owner, PowerWireActionKey.ElectrifiedCancel);
if (!TrySetElectrocution(user, wire, true))
return false;
var electrocuted = !TrySetElectrocution(user, wire, true);
// disrupted power shouldn't re-disrupt
if (WiresSystem.TryGetData(wire.Owner, PowerWireActionKey.Pulsed, out bool pulsedKey)
&& pulsedKey)
{
@@ -224,16 +239,21 @@ public sealed class PowerWireAction : BaseWireAction
}
WiresSystem.SetData(wire.Owner, PowerWireActionKey.Pulsed, true);
WiresSystem.StartWireAction(wire.Owner, _pulseTimeout, PowerWireActionKey.PulseCancel, new TimedWireEvent(AwaitPulseCancel, wire));
SetPower(wire.Owner, true);
if (electrocuted)
{
return false;
}
SetPower(wire.Owner, true);
return true;
}
public override void Update(Wire wire)
{
UpdateElectrocution(wire);
if (!IsPowered(wire.Owner))
{
if (!WiresSystem.TryGetData(wire.Owner, PowerWireActionKey.Pulsed, out bool pulsed)