more component ref removal + combining server/client comps (#13178)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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@@ -11,7 +11,6 @@ using System.Threading;
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using Content.Server.Chat.Systems;
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using Content.Server.GameTicking;
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using Content.Server.GameTicking.Rules;
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using Content.Server.Humanoid;
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using Content.Server.NPC;
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using Content.Shared.Damage;
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using Content.Shared.Dragon;
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@@ -22,6 +21,7 @@ using Robust.Shared.GameStates;
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using Robust.Shared.Map;
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using Robust.Shared.Random;
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using Content.Server.NPC.Systems;
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using Content.Shared.Humanoid;
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namespace Content.Server.Dragon
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{
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