Implements item pricing, and piracy. (#8548)

* Start implementing item pricing.

* Flesh out prices a bit, add the appraisal tool.

* Add prices to more things.

* YARRRRRRR

* gives pirates an appraisal tool in their pocket.

* Makes the various traitor objectives valuable. Also nerfs the price of a living person, so it's easier to bargain for them.

* Address reviews.

* Address reviews.
This commit is contained in:
Moony
2022-06-03 10:56:11 -05:00
committed by GitHub
parent c87f4ab65c
commit fada213a22
53 changed files with 712 additions and 26 deletions

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pirates-title = Privateers
pirates-description = A group of privateers has approached your lowly station. Hostile or not, their sole goal is to end the round with as many knicknacks on their ship as they can get.
pirates-no-ship = Through unknown circumstances, the privateer's ship was completely and utterly destroyed. No score.
pirates-final-score = The privateers successfully obtained {$score} credits worth of knicknacks, with their vessel being worth {$finalPrice} by the end.
pirates-list-start = The privateers were:
pirates-most-valuable = The most valuable stolen items were: