Implements item pricing, and piracy. (#8548)
* Start implementing item pricing. * Flesh out prices a bit, add the appraisal tool. * Add prices to more things. * YARRRRRRR * gives pirates an appraisal tool in their pocket. * Makes the various traitor objectives valuable. Also nerfs the price of a living person, so it's easier to bargain for them. * Address reviews. * Address reviews.
This commit is contained in:
@@ -0,0 +1,7 @@
|
||||
pirates-title = Privateers
|
||||
pirates-description = A group of privateers has approached your lowly station. Hostile or not, their sole goal is to end the round with as many knicknacks on their ship as they can get.
|
||||
|
||||
pirates-no-ship = Through unknown circumstances, the privateer's ship was completely and utterly destroyed. No score.
|
||||
pirates-final-score = The privateers successfully obtained {$score} credits worth of knicknacks, with their vessel being worth {$finalPrice} by the end.
|
||||
pirates-list-start = The privateers were:
|
||||
pirates-most-valuable = The most valuable stolen items were:
|
||||
Reference in New Issue
Block a user