Predicted stamina (#12413)
* Predicted stamina Needed to do some semblence of predicted melee. * Okay now done. * Pause support * Comment
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Content.Shared/Damage/Components/ActiveStaminaComponent.cs
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Content.Shared/Damage/Components/ActiveStaminaComponent.cs
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namespace Content.Shared.Damage.Components;
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/// <summary>
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/// Tracks whether an entity has ANY stamina damage for update purposes only.
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/// </summary>
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[RegisterComponent]
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public sealed class ActiveStaminaComponent : Component
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{
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}
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