Gun refactor (#8301)

Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-06-01 19:59:58 +10:00
committed by GitHub
parent 1ced3c5002
commit fb943a61dc
1051 changed files with 8230 additions and 99090 deletions

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## AmmoBoxComponent
ammo-box-component-try-insert-ammo-wrong-caliber = Wrong caliber
ammo-box-component-try-insert-ammo-no-room = No room
ammo-box-component-on-examine-caliber-description = It's a [color=white]{$caliber}[/color] ammo box.
ammo-box-component-on-examine-remaining-ammo-description = It has [color=white]{$ammoLeft}[/color] out of [color=white]{$capacity}[/color] ammo left.
## DumpVerb
dump-vert-get-data-text = Dump 10

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## AmmoComponent
ammo-component-on-examine = It's [color=white]{$caliber}[/color] ammo.

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## RangedMagazineComponent
ranged-magazine-component-try-insert-ammo-wrong-caliber = Wrong caliber
ranged-magazine-component-try-insert-ammo-is-full = Magazine is full
ranged-magazine-component-on-examine = It's a [color=white]{$magazineType}[/color] magazine of [color=white]{$caliber}[/color] caliber.

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## SpeedLoaderComponent
speed-loader-component-try-insert-ammo-wrong-caliber = Wrong caliber
speed-loader-component-try-insert-ammo-no-room = No room

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## BoltActionBarrelComponent
bolt-action-barrel-component-bolt-opened = Bolt opened
bolt-action-barrel-component-bolt-closed = Bolt closed
bolt-action-barrel-component-try-insert-bullet-wrong-caliber = Wrong caliber
bolt-action-barrel-component-try-insert-bullet-bolt-closed = Bolt isn't open
bolt-action-barrel-component-try-insert-bullet-no-room = No room
bolt-action-barrel-component-on-examine = It uses [color=white]{$caliber}[/color] ammo.
## OpenBoltVerb
open-bolt-verb-get-data-text = Open bolt
## CloseBoltVerb
close-bolt-verb-get-data-text = Close bolt

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## PumpBarrelComponent
pump-barrel-component-try-insert-bullet-wrong-caliber = Wrong caliber
pump-barrel-component-try-insert-bullet-no-room = No room
pump-barrel-component-on-examine = It uses [color=white]{$caliber}[/color] ammo.

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## RevolverBarrelComponent
revolver-barrel-component-try-insert-bullet-wrong-caliber = Wrong caliber
revolver-barrel-component-try-insert-bullet-ammo-full = Ammo full
## SpinRevolverVerb
spin-revolver-verb-get-data-text = Spin
spin-revolver-verb-on-activate = Spun the cylinder

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## ServerMagazineBarrelComponent
server-magazine-barrel-component-cycle-bolt-open = Bolt open
server-magazine-barrel-component-use-entity-bolt-closed = Bolt closed
server-magazine-barrel-component-remove-magazine-bolt-closed = Bolt needs to be open
server-magazine-barrel-component-interact-using-wrong-magazine-type = Wrong magazine type
server-magazine-barrel-component-interact-using-wrong-caliber = Wrong caliber
server-magazine-barrel-component-interact-using-bolt-closed = Need to open bolt first
server-magazine-barrel-component-interact-using-success = Magazine inserted
server-magazine-barrel-component-interact-using-already-holding-magazine = Already holding a magazine
server-magazine-barrel-component-interact-using-ammo-bolt-closed = Cannot insert ammo while bolt is closed
server-magazine-barrel-component-interact-using-ammo-success = Ammo inserted
server-magazine-barrel-component-interact-using-ammo-full = Chamber full
server-magazine-barrel-component-on-examine = It uses [color=white]{$caliber}[/color] ammo.
server-magazine-barrel-component-on-examine-magazine-type = It accepts [color=white]{$magazineType}[/color] magazines.

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## ServerRangedBarrelComponent
server-ranged-barrel-component-on-examine-fire-rate-safety-description = Its safety is enabled.
server-ranged-barrel-component-on-examine-fire-rate-single-description = It's in single fire mode.
server-ranged-barrel-component-on-examine-fire-rate-automatic-description = It's in automatic fire mode.

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gun-selected-mode-examine = Current selected fire mode is [color={$color}]{$mode}[/color].
gun-fire-rate-examine = Fire rate is [color={$color}]{$fireRate}[/color] per second.
gun-selector-verb = Change to {$mode}
gun-selected-mode = Selected {$mode}
# SelectiveFire
gun-SemiAuto = semi-auto
gun-Burst = burst
gun-FullAuto = full-auto
# BallisticAmmoProvider
gun-ballistic-cycle = Cycle
gun-ballistic-cycled = Cycled
gun-ballistic-cycled-empty = Cycled (empty)
# BatteryAmmoProvider
gun-battery-examine = It has enough charge for [color={$color}]{$count} shots.
# MagazineAmmoProvider
gun-magazine-examine = It has [color={$color}]{$count}[/color] shots remaining.
# RevolverAmmoProvider
gun-revolver-empty = Empty revolver
gun-revolver-full = Revolver full
gun-revolver-insert = Insert
gun-revolver-spin = Spin revolver
gun-revolver-spun = Spun

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## ServerRangedWeaponComponent
server-ranged-weapon-component-try-fire-clumsy = The gun blows up in your face!