From fb95c9c7f31a707faf8b0540bdc932c4cbf0a8c4 Mon Sep 17 00:00:00 2001 From: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Date: Sat, 9 Jul 2022 00:53:23 -0400 Subject: [PATCH] China Lake Buff (#9543) --- .../Prototypes/Catalog/Fills/Backpacks/duffelbag.yml | 8 +++----- .../Objects/Weapons/Guns/Projectiles/projectiles.yml | 9 ++++++--- 2 files changed, 9 insertions(+), 8 deletions(-) diff --git a/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml b/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml index 826c86dd07..c1e47a839e 100644 --- a/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml +++ b/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml @@ -97,17 +97,15 @@ parent: ClothingBackpackDuffelSyndicateAmmo id: ClothingBackpackDuffelSyndicateFilledGrenadeLauncher name: China-Lake bundle - description: "An old China-Lake grenade launcher bundled with 9 rounds of various destruction capability." + description: "An old China-Lake grenade launcher bundled with 8 rounds of various destruction capability." components: - type: StorageFill contents: - id: WeaponLauncherChinaLake - id: GrenadeBlast - amount: 3 - - id: GrenadeFlash - amount: 3 + amount: 4 - id: GrenadeFrag - amount: 3 + amount: 4 - type: entity parent: ClothingBackpackDuffelSyndicateAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml index e2bb66b1a5..a1ddefb570 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml @@ -247,8 +247,9 @@ - type: ExplodeOnTrigger - type: Explosive explosionType: Default - totalIntensity: 500 # a ~7 tile radius. This is pretty big. - maxIntensity: 10 # caps at 150 damage + totalIntensity: 150 # a ~2 tile radius + intensitySlope: 5 + maxIntensity: 10 - type: entity id: BulletGrenadeFlash @@ -277,7 +278,9 @@ - type: ExplodeOnTrigger - type: Explosive explosionType: Default - totalIntensity: 64 # about a ~4 tile radius + totalIntensity: 175 # about a ~6 tile radius + intensitySlope: 1 + maxIntensity: 10 - type: entity id: BulletFoam