pvs content (#5484)

Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
This commit is contained in:
Paul Ritter
2021-11-30 15:20:38 +01:00
committed by GitHub
parent d0efe50e83
commit fbcb53dcc0
63 changed files with 72 additions and 68 deletions

View File

@@ -56,7 +56,7 @@ namespace Content.Server.Cuffs.Components
Owner.EnsureComponentWarn<HandsComponent>();
}
public override ComponentState GetComponentState(ICommonSession player)
public override ComponentState GetComponentState()
{
// there are 2 approaches i can think of to handle the handcuff overlay on players
// 1 - make the current RSI the handcuff type that's currently active. all handcuffs on the player will appear the same.