pvs content (#5484)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
This commit is contained in:
@@ -52,18 +52,18 @@ namespace Content.Tests.Server.GameObjects.Components.Mobs
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Assert.That(alertManager.TryGet(AlertType.HighPressure, out var highpressure));
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alertsComponent.ShowAlert(AlertType.LowPressure);
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var alertState = alertsComponent.GetComponentState(null) as AlertsComponentState;
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var alertState = alertsComponent.GetComponentState() as AlertsComponentState;
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Assert.NotNull(alertState);
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Assert.That(alertState.Alerts.Count, Is.EqualTo(1));
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Assert.That(alertState.Alerts.ContainsKey(lowpressure.AlertKey));
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alertsComponent.ShowAlert(AlertType.HighPressure);
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alertState = alertsComponent.GetComponentState(null) as AlertsComponentState;
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alertState = alertsComponent.GetComponentState() as AlertsComponentState;
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Assert.That(alertState.Alerts.Count, Is.EqualTo(1));
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Assert.That(alertState.Alerts.ContainsKey(highpressure.AlertKey));
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alertsComponent.ClearAlertCategory(AlertCategory.Pressure);
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alertState = alertsComponent.GetComponentState(null) as AlertsComponentState;
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alertState = alertsComponent.GetComponentState() as AlertsComponentState;
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Assert.That(alertState.Alerts.Count, Is.EqualTo(0));
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}
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}
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