Component ECS (#17991)
This commit is contained in:
@@ -2,7 +2,7 @@ using System.Linq;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Content.Server.Chemistry.Components;
|
||||
using Content.Server.Chemistry.Components.SolutionManager;
|
||||
// using Content.Server.Weapons.Melee;
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.FixedPoint;
|
||||
@@ -12,6 +12,7 @@ using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Mobs.Components;
|
||||
using Content.Shared.Weapons.Melee.Events;
|
||||
using Content.Shared.Timing;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Server.Chemistry.EntitySystems
|
||||
{
|
||||
@@ -25,6 +26,14 @@ namespace Content.Server.Chemistry.EntitySystems
|
||||
SubscribeLocalEvent<HyposprayComponent, MeleeHitEvent>(OnAttack);
|
||||
SubscribeLocalEvent<HyposprayComponent, SolutionChangedEvent>(OnSolutionChange);
|
||||
SubscribeLocalEvent<HyposprayComponent, UseInHandEvent>(OnUseInHand);
|
||||
SubscribeLocalEvent<HyposprayComponent, ComponentGetState>(OnHypoGetState);
|
||||
}
|
||||
|
||||
private void OnHypoGetState(EntityUid uid, HyposprayComponent component, ref ComponentGetState args)
|
||||
{
|
||||
args.State = _solutions.TryGetSolution(uid, component.SolutionName, out var solution)
|
||||
? new HyposprayComponentState(solution.Volume, solution.MaxVolume)
|
||||
: new HyposprayComponentState(FixedPoint2.Zero, FixedPoint2.Zero);
|
||||
}
|
||||
|
||||
private void OnUseInHand(EntityUid uid, HyposprayComponent component, UseInHandEvent args)
|
||||
|
||||
Reference in New Issue
Block a user