Polish melee effects (#11653)

* Polish melee effects

* adjustments

* Animation changes

* Fix fist
This commit is contained in:
metalgearsloth
2022-11-09 07:28:49 +11:00
committed by GitHub
parent 6d7a996192
commit fc9991cff2
13 changed files with 272 additions and 203 deletions

View File

@@ -119,7 +119,8 @@ namespace Content.Server.Zombies
//This is the actual damage of the zombie. We assign the visual appearance
//and range here because of stuff we'll find out later
var melee = EnsureComp<MeleeWeaponComponent>(target);
melee.Animation = zombiecomp.AttackAnimation;
melee.ClickAnimation = zombiecomp.AttackAnimation;
melee.WideAnimation = zombiecomp.AttackAnimation;
melee.Range = 0.75f;
//We have specific stuff for humanoid zombies because they matter more