Trashbag stuff (#18096)
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@@ -1,19 +1,15 @@
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using System;
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using System.Numerics;
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using Content.Shared.Spawners.Components;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Shared.Animations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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namespace Content.Client.Animations
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{
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public static class ReusableAnimations
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{
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public static void AnimateEntityPickup(EntityUid entity, EntityCoordinates initialPosition, Vector2 finalPosition, IEntityManager? entMan = null)
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public static void AnimateEntityPickup(EntityUid entity, EntityCoordinates initialPosition, Vector2 finalPosition, Angle initialAngle, IEntityManager? entMan = null)
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{
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IoCManager.Resolve(ref entMan);
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@@ -38,6 +34,10 @@ namespace Content.Client.Animations
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entMan.DeleteEntity(animatableClone);
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};
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var despawn = entMan.EnsureComponent<TimedDespawnComponent>(animatableClone);
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despawn.Lifetime = 0.25f;
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entMan.System<SharedTransformSystem>().SetLocalRotationNoLerp(animatableClone, initialAngle);
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animations.Play(new Animation
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{
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Length = TimeSpan.FromMilliseconds(125),
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@@ -53,7 +53,7 @@ namespace Content.Client.Animations
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new AnimationTrackProperty.KeyFrame(initialPosition.Position, 0),
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new AnimationTrackProperty.KeyFrame(finalPosition, 0.125f)
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}
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}
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},
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}
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}, "fancy_pickup_anim");
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}
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@@ -3,6 +3,7 @@ using Content.Shared.Disposal.Components;
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namespace Content.Client.Disposal;
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[RegisterComponent]
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[ComponentReference(typeof(SharedDisposalUnitComponent))]
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public sealed class DisposalUnitComponent : SharedDisposalUnitComponent
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{
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@@ -110,16 +110,16 @@ namespace Content.Client.Hands.Systems
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#region PickupAnimation
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private void HandlePickupAnimation(PickupAnimationEvent msg)
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{
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PickupAnimation(msg.ItemUid, msg.InitialPosition, msg.FinalPosition);
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PickupAnimation(msg.ItemUid, msg.InitialPosition, msg.FinalPosition, msg.InitialAngle);
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}
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public override void PickupAnimation(EntityUid item, EntityCoordinates initialPosition, Vector2 finalPosition,
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public override void PickupAnimation(EntityUid item, EntityCoordinates initialPosition, Vector2 finalPosition, Angle initialAngle,
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EntityUid? exclude)
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{
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PickupAnimation(item, initialPosition, finalPosition);
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PickupAnimation(item, initialPosition, finalPosition, initialAngle);
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}
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public void PickupAnimation(EntityUid item, EntityCoordinates initialPosition, Vector2 finalPosition)
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public void PickupAnimation(EntityUid item, EntityCoordinates initialPosition, Vector2 finalPosition, Angle initialAngle)
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{
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if (!_gameTiming.IsFirstTimePredicted)
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return;
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@@ -127,7 +127,7 @@ namespace Content.Client.Hands.Systems
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if (finalPosition.EqualsApprox(initialPosition.Position, tolerance: 0.1f))
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return;
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ReusableAnimations.AnimateEntityPickup(item, initialPosition, finalPosition);
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ReusableAnimations.AnimateEntityPickup(item, initialPosition, finalPosition, initialAngle);
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}
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#endregion
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@@ -11,28 +11,9 @@ namespace Content.Client.Storage
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[ComponentReference(typeof(SharedStorageComponent))]
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public sealed class ClientStorageComponent : SharedStorageComponent
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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private List<EntityUid> _storedEntities = new();
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public override IReadOnlyList<EntityUid> StoredEntities => _storedEntities;
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/// <summary>
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/// Animate the newly stored entities in <paramref name="msg"/> flying towards this storage's position
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/// </summary>
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/// <param name="msg"></param>
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public void HandleAnimatingInsertingEntities(AnimateInsertingEntitiesEvent msg)
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{
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for (var i = 0; msg.StoredEntities.Count > i; i++)
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{
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var entity = msg.StoredEntities[i];
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var initialPosition = msg.EntityPositions[i];
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if (_entityManager.EntityExists(entity))
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{
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ReusableAnimations.AnimateEntityPickup(entity, initialPosition, _entityManager.GetComponent<TransformComponent>(Owner).LocalPosition, _entityManager);
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}
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}
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}
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public override bool Remove(EntityUid entity)
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{
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return false;
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@@ -30,7 +30,7 @@ public sealed class StorageSystem : EntitySystem
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var initialPosition = msg.EntityPositions[i];
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if (EntityManager.EntityExists(entity) && transformComp != null)
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{
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ReusableAnimations.AnimateEntityPickup(entity, initialPosition, transformComp.LocalPosition, EntityManager);
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ReusableAnimations.AnimateEntityPickup(entity, initialPosition, transformComp.LocalPosition, msg.EntityAngles[i], EntityManager);
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}
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}
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}
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