Traitor Deathmatch (#2719)

* Traitor Deathmatch: Add the preset [Rebase onto factors line]

* Traitor Deathmatch: Being a human head or other not-quite-fully-animate object counts as dead. [ROFL]

* Traitor Deathmatch: Add redemption machine (but it doesn't work) [ROFL]

* Traitor Deathmatch: Map in redemption machines [ROFL]

* Traitor Deathmatch: Make the rounds end properly [ROFL]

* Traitor Deathmatch: PDA redemption works [ROFL]

* Traitor Deathmatch: New redemption machine sprite ( @Tomeno )

* Traitor Deathmatch: Get rid of redundant using

* Traitor Deathmatch: Change scoring, prevent redeeming your own PDA, fix bug where PDAs are not tagged with their owner names

* Traitor Deathmatch: Better messages, change cvar name, don't count ghosts for spawnpoint selection
This commit is contained in:
20kdc
2020-12-13 15:00:49 +00:00
committed by GitHub
parent 4ea18f2449
commit fd0df9a00a
15 changed files with 514 additions and 4 deletions

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{
"version":1,
"size":{"x":32,"y":32},
"states":[
{"name":"redemption","directions":1,"delays":[[1.0]]},
{"name":"redemption-unshaded","directions":1,"delays":[[1.0]]}
],
"license": "CC-BY-SA-3.0",
"copyright": "Edit by Tomeno using small parts of autolathe from https://github.com/tgstation/tgstation/blob/acb091f9744e9ab7d5a27fb32dd0c03bd019f58c/icons/obj/stationobjs.dmi (may be an earlier version) and tcboss from https://github.com/tgstation/tgstation/blob/e32357e6b0ec0f0a1821d2773f0d1e1d6ce7d494/icons/obj/computer.dmi (may be an earlier version)"
}

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