machine upgrade guidebook (#13511)
* machine upgrade guidebook * oops * guidehelpcomponent * build, damn you
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Resources/Server Info/Guidebook/MachineUpgrading.xml
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Resources/Server Info/Guidebook/MachineUpgrading.xml
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<Document>
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# Machine Upgrading
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Machines help the station run smoothly, and as a scientist, you can help them run even better!
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## Parts
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<Box>Stock Parts:</Box>
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<Box>
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<GuideEntityEmbed Entity="CapacitorStockPart"/>
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<GuideEntityEmbed Entity="MatterBinStockPart"/>
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<GuideEntityEmbed Entity="MicroLaserStockPart"/>
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</Box>
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<Box>
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<GuideEntityEmbed Entity="MicroManipulatorStockPart"/>
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<GuideEntityEmbed Entity="ScanningModuleStockPart"/>
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</Box>
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You can examine each machine part to see both the type and the rating, which range from 1 to 4.
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Parts of higher levels can be researched as well as found through artifacts or salvage.
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<Box>
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<GuideEntityEmbed Entity="AdvancedMatterBinStockPart"/>
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<GuideEntityEmbed Entity="SuperMatterBinStockPart"/>
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<GuideEntityEmbed Entity="BluespaceMatterBinStockPart"/>
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</Box>
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## Upgrading
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To know if a machine can be upgraded, you can examine it and check for the [color=#a4885c]lightning bolt[/color] icon in the lower right corner. Clicking on it will allow you to see what kinds of upgrades the machine has.
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To check what parts a machine needs, you can examine its board. Try it here:
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<Box Orientation="Vertical">
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<GuideEntityEmbed Entity="ProtolatheMachineCircuitboard"/>
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<GuideEntityEmbed Entity="CloningPodMachineCircuitboard"/>
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<GuideEntityEmbed Entity="TraversalDistorterMachineCircuitboard"/>
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<GuideEntityEmbed Entity="ThermomachineFreezerMachineCircuitBoard"/>
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</Box>
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You can use any rating part for any part requirement. Using higher rated parts will increase how effective the machine is.
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If you want to upgrade an existing machine, simply deconstruct it with a screwdriver and crowbar, and replace the existing parts with parts of a higher level.
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You can also quickly upgrade machines by using an RPED, loading it with machine parts, and then clicking on a machine. It will quickly be upgraded with whatever parts were inserted.
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<GuideEntityEmbed Entity="RPED"/>
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</Document>
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Resources/Server Info/Guidebook/Science.xml
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Resources/Server Info/Guidebook/Science.xml
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<Document>
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# Science
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Science, often called Research and Development, is a job made up of both generating research points to unlock new technologies as well as using said technologies to produce new items at lathes to help out the station.
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## Technologies
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<Box>
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<GuideEntityEmbed Entity="ComputerResearchAndDevelopment"/>
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<GuideEntityEmbed Entity="ResearchAndDevelopmentServer"/>
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</Box>
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The most important thing inside your department is the R&D server, which stores unlocked technologies, and the R&D computer, which allows you to unlock technologies.
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Each technology costs [color=#a4885c]Research Points[/color] and unlocks recipes at lathes. Some technologies will also have prerequesites you have to unlock before you can research them.
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## Lathes
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<Box>
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<GuideEntityEmbed Entity="Protolathe"/>
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<GuideEntityEmbed Entity="CircuitImprinter"/>
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</Box>
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<Box>
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<GuideEntityEmbed Entity="ExosuitFabricator"/>
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<GuideEntityEmbed Entity="MedicalTechFab"/>
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</Box>
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At a lathe, you can sync to a server to allow it print whatever recipes you have unlocked. Recipes require various materials (steel, glass, plastic, gold, plasma) which can be acquired at Cargo or Salvage.
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</Document>
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