* Recipe stuff.

* Lathe GUI and stuff

* god dammit

* Lathe menu works, yay.

* EventArgs henk

* Some work

* SS14 -> Robust

* More SS14 -> Robust

* Lathe materials

* Lathe works, Lathe GUI, Queue GUI, etc

too many changes to name them here

* Remove materials button, add ViewVariables and update lathe on connect

* Add Autolathe RSI

* Adds new recipes, fixes a few bugs.

* Remove unused ScrollContainers

* Use same delegate for spawn.

* Removes client-side LatheComponent in favor of BoundUserInterface

* Remove GetMaterial and TryGetMaterial

* Use auto-properties in a few places.

* Adds LatheDatabase, and a bunch of other changes

* Remove useless log.

* Remove lathetype from prototypes.

* Turns Storage, Lathe and Database into autoproperties

* Remove Hacked property from LatheRecipePrototype

* Remove unneeded dependency injection from components

* Refactors LatheDatabaseComponent to use ComponentState

* Refactors MaterialStorageComponent to use ComponentState

* Oopsie

* Another oopsie

* Last oopsie, I hope

* Fix missing Close call.
This commit is contained in:
Víctor Aguilera Puerto
2019-04-26 15:51:05 +02:00
committed by Pieter-Jan Briers
parent 092539ae59
commit fe0414eda7
37 changed files with 1580 additions and 13 deletions

View File

@@ -0,0 +1,37 @@
- type: entity
id: autolathe
name: "Autolathe"
components:
- type: Clickable
- type: Sprite
sprite: Buildings/autolathe.rsi
state: idle
- type: Icon
sprite: Buildings/autolathe.rsi
state: idle
- type: BoundingBox
- type: Collidable
- type: SnapGrid
offset: Center
- type: Lathe
- type: LatheDatabase
static: true
recipes:
- Brutepack
- Ointment
- LightTube
- LightBulb
- MetalStack
- GlassStack
- Wirecutter
- Screwdriver
- Welder
- Wrench
- CableStack
- Crowbar
- Multitool
- type: MaterialStorage
- type: UserInterface
interfaces:
- key: enum.LatheUiKey.Key
type: LatheBoundUserInterface

View File

@@ -45,6 +45,14 @@
texture: Objects/sheet_glass.png
- type: Icon
texture: Objects/sheet_glass.png
- type: entity
id: GlassSheet1
name: Glass Sheet 1
parent: GlassStack
components:
- type: Stack
count: 1
- type: entity
name: Cable Coil