* Recipe stuff.

* Lathe GUI and stuff

* god dammit

* Lathe menu works, yay.

* EventArgs henk

* Some work

* SS14 -> Robust

* More SS14 -> Robust

* Lathe materials

* Lathe works, Lathe GUI, Queue GUI, etc

too many changes to name them here

* Remove materials button, add ViewVariables and update lathe on connect

* Add Autolathe RSI

* Adds new recipes, fixes a few bugs.

* Remove unused ScrollContainers

* Use same delegate for spawn.

* Removes client-side LatheComponent in favor of BoundUserInterface

* Remove GetMaterial and TryGetMaterial

* Use auto-properties in a few places.

* Adds LatheDatabase, and a bunch of other changes

* Remove useless log.

* Remove lathetype from prototypes.

* Turns Storage, Lathe and Database into autoproperties

* Remove Hacked property from LatheRecipePrototype

* Remove unneeded dependency injection from components

* Refactors LatheDatabaseComponent to use ComponentState

* Refactors MaterialStorageComponent to use ComponentState

* Oopsie

* Another oopsie

* Last oopsie, I hope

* Fix missing Close call.
This commit is contained in:
Víctor Aguilera Puerto
2019-04-26 15:51:05 +02:00
committed by Pieter-Jan Briers
parent 092539ae59
commit fe0414eda7
37 changed files with 1580 additions and 13 deletions

View File

@@ -2,6 +2,7 @@
id: steel
name: Steel
color: gray
icon: Objects/sheet_metal.png
density: 7700
electricresistivity: 6.9e-7
thermalconductivity: 18
@@ -11,6 +12,7 @@
id: glass
name: Glass
color: '#e8f0ff33'
icon: Objects/sheet_glass.png
density: 2500
electricresistivity: 1.0e+13
thermalconductivity: 0.9