Merge branch 'master' into kitchen
This commit is contained in:
22
Content.Shared/Audio/AudioHelpers.cs
Normal file
22
Content.Shared/Audio/AudioHelpers.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using Content.Shared.GameObjects.Components.Sound;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Interfaces.Random;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Random;
|
||||
|
||||
namespace Content.Shared.Audio
|
||||
{
|
||||
public static class AudioHelpers{
|
||||
/// <summary>
|
||||
/// Returns a random pitch.
|
||||
/// </summary>
|
||||
public static AudioParams WithVariation(float amplitude)
|
||||
{
|
||||
var scale = (float)(IoCManager.Resolve<IRobustRandom>().NextGaussian(1, amplitude));
|
||||
return AudioParams.Default.WithPitchScale(scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,23 +1,36 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using Content.Shared.Maps;
|
||||
using Robust.Shared.ContentPack;
|
||||
using Robust.Shared.Interfaces.Map;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Shared
|
||||
{
|
||||
public class EntryPoint : GameShared
|
||||
{
|
||||
// If you want to change your codebase's language, do it here.
|
||||
private const string Culture = "en-US";
|
||||
|
||||
#pragma warning disable 649
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager;
|
||||
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager;
|
||||
[Dependency] private readonly ILocalizationManager _localizationManager;
|
||||
#pragma warning restore 649
|
||||
|
||||
public override void PreInit()
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
|
||||
// Default to en-US.
|
||||
_localizationManager.LoadCulture(new CultureInfo(Culture));
|
||||
}
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
}
|
||||
|
||||
public override void PostInit()
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.GameObjects.Components.Gravity
|
||||
{
|
||||
public class SharedGravityGeneratorComponent: Component
|
||||
{
|
||||
public override string Name => "GravityGenerator";
|
||||
|
||||
public override uint? NetID => ContentNetIDs.GRAVITY_GENERATOR;
|
||||
|
||||
/// <summary>
|
||||
/// Sent to the server to set whether the generator should be on or off
|
||||
/// </summary>
|
||||
[Serializable, NetSerializable]
|
||||
public class SwitchGeneratorMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public bool On;
|
||||
|
||||
public SwitchGeneratorMessage(bool on)
|
||||
{
|
||||
On = on;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sent to the server when requesting the status of the generator
|
||||
/// </summary>
|
||||
[Serializable, NetSerializable]
|
||||
public class GeneratorStatusRequestMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public GeneratorStatusRequestMessage()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public class GeneratorState : BoundUserInterfaceState
|
||||
{
|
||||
public bool On;
|
||||
|
||||
public GeneratorState(bool on)
|
||||
{
|
||||
On = on;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum GravityGeneratorUiKey
|
||||
{
|
||||
Key
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -43,5 +43,6 @@
|
||||
public const uint REAGENT_INJECTOR = 1038;
|
||||
public const uint GHOST = 1039;
|
||||
public const uint MICROWAVE = 1040;
|
||||
public const uint GRAVITY_GENERATOR = 1041;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,8 +5,7 @@ namespace Content.Shared.Input
|
||||
[KeyFunctions]
|
||||
public static class ContentKeyFunctions
|
||||
{
|
||||
public static readonly BoundKeyFunction UseOrAttack = "UseOrAttack";
|
||||
public static readonly BoundKeyFunction Attack = "Attack";
|
||||
public static readonly BoundKeyFunction WideAttack = "WideAttack";
|
||||
public static readonly BoundKeyFunction ActivateItemInHand = "ActivateItemInHand";
|
||||
public static readonly BoundKeyFunction ActivateItemInWorld = "ActivateItemInWorld"; // default action on world entity
|
||||
public static readonly BoundKeyFunction Drop = "Drop";
|
||||
@@ -16,6 +15,8 @@ namespace Content.Shared.Input
|
||||
public static readonly BoundKeyFunction OpenContextMenu = "OpenContextMenu";
|
||||
public static readonly BoundKeyFunction OpenCraftingMenu = "OpenCraftingMenu";
|
||||
public static readonly BoundKeyFunction OpenInventoryMenu = "OpenInventoryMenu";
|
||||
public static readonly BoundKeyFunction SmartEquipBackpack = "SmartEquipBackpack";
|
||||
public static readonly BoundKeyFunction SmartEquipBelt = "SmartEquipBelt";
|
||||
public static readonly BoundKeyFunction OpenTutorial = "OpenTutorial";
|
||||
public static readonly BoundKeyFunction SwapHands = "SwapHands";
|
||||
public static readonly BoundKeyFunction ThrowItemInHand = "ThrowItemInHand";
|
||||
@@ -24,5 +25,7 @@ namespace Content.Shared.Input
|
||||
public static readonly BoundKeyFunction OpenEntitySpawnWindow = "OpenEntitySpawnWindow";
|
||||
public static readonly BoundKeyFunction OpenSandboxWindow = "OpenSandboxWindow";
|
||||
public static readonly BoundKeyFunction OpenTileSpawnWindow = "OpenTileSpawnWindow";
|
||||
public static readonly BoundKeyFunction TakeScreenshot = "TakeScreenshot";
|
||||
public static readonly BoundKeyFunction TakeScreenshotNoUI = "TakeScreenshotNoUI";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -138,7 +138,7 @@ namespace Content.Shared
|
||||
|
||||
public string GamemodeTitle;
|
||||
public TimeSpan RoundDuration;
|
||||
|
||||
|
||||
|
||||
public uint PlayerCount;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user