Pass IRobustSerializer to NetMessage (#11021)

This commit is contained in:
Leon Friedrich
2022-09-14 19:25:25 +12:00
committed by GitHub
parent cff6fe267c
commit feb50ce7cc
16 changed files with 52 additions and 48 deletions

View File

@@ -1,5 +1,6 @@
using Lidgren.Network;
using Robust.Shared.Network;
using Robust.Shared.Serialization;
namespace Content.Shared.Administration;
@@ -9,12 +10,12 @@ public sealed class GamePrototypeLoadMessage : NetMessage
public string PrototypeData { get; set; } = string.Empty;
public override void ReadFromBuffer(NetIncomingMessage buffer)
public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
{
PrototypeData = buffer.ReadString();
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer)
{
buffer.Write(PrototypeData);
}

View File

@@ -1,5 +1,6 @@
using Lidgren.Network;
using Robust.Shared.Network;
using Robust.Shared.Serialization;
namespace Content.Shared.Administration
{
@@ -10,7 +11,7 @@ namespace Content.Shared.Administration
public AdminData? Admin;
public string[] AvailableCommands = Array.Empty<string>();
public override void ReadFromBuffer(NetIncomingMessage buffer)
public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
{
var count = buffer.ReadVariableInt32();
@@ -38,7 +39,7 @@ namespace Content.Shared.Administration
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer)
{
buffer.WriteVariableInt32(AvailableCommands.Length);

View File

@@ -1,5 +1,6 @@
using Lidgren.Network;
using Robust.Shared.Network;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
namespace Content.Shared.Administration;
@@ -22,14 +23,14 @@ public sealed class NetworkResourceUploadMessage : NetMessage
RelativePath = relativePath;
}
public override void ReadFromBuffer(NetIncomingMessage buffer)
public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
{
var dataLength = buffer.ReadVariableInt32();
Data = buffer.ReadBytes(dataLength);
RelativePath = new ResourcePath(buffer.ReadString(), buffer.ReadString());
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer)
{
buffer.WriteVariableInt32(Data.Length);
buffer.Write(Data);