Re-organize all projects (#4166)

This commit is contained in:
DrSmugleaf
2021-06-09 22:19:39 +02:00
committed by GitHub
parent 9f50e4061b
commit ff1a2d97ea
1773 changed files with 5258 additions and 5508 deletions

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using System;
using System.Collections.Generic;
using System.Text;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.Utility;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.ViewVariables;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
namespace Content.Client.Clickable
{
internal class ClickMapManager : IClickMapManager, IPostInjectInit
{
private const float Threshold = 0.25f;
private const int ClickRadius = 2;
[Dependency] private readonly IResourceCache _resourceCache = default!;
[ViewVariables]
private readonly Dictionary<Texture, ClickMap> _textureMaps = new();
[ViewVariables] private readonly Dictionary<RSI, RsiClickMapData> _rsiMaps =
new();
public void PostInject()
{
_resourceCache.OnRawTextureLoaded += OnRawTextureLoaded;
_resourceCache.OnRsiLoaded += OnOnRsiLoaded;
}
private void OnOnRsiLoaded(RsiLoadedEventArgs obj)
{
if (obj.Atlas is Image<Rgba32> rgba)
{
var clickMap = ClickMap.FromImage(rgba, Threshold);
var rsiData = new RsiClickMapData(clickMap, obj.AtlasOffsets);
_rsiMaps[obj.Resource.RSI] = rsiData;
}
}
private void OnRawTextureLoaded(TextureLoadedEventArgs obj)
{
if (obj.Image is Image<Rgba32> rgba)
{
_textureMaps[obj.Resource] = ClickMap.FromImage(rgba, Threshold);
}
}
public bool IsOccluding(Texture texture, Vector2i pos)
{
if (!_textureMaps.TryGetValue(texture, out var clickMap))
{
return false;
}
return SampleClickMap(clickMap, pos, clickMap.Size, Vector2i.Zero);
}
public bool IsOccluding(RSI rsi, RSI.StateId state, RSI.State.Direction dir, int frame, Vector2i pos)
{
if (!_rsiMaps.TryGetValue(rsi, out var rsiData))
{
return false;
}
if (!rsiData.Offsets.TryGetValue(state, out var stateDat) || stateDat.Length <= (int) dir)
{
return false;
}
var dirDat = stateDat[(int) dir];
if (dirDat.Length <= frame)
{
return false;
}
var offset = dirDat[frame];
return SampleClickMap(rsiData.ClickMap, pos, rsi.Size, offset);
}
private static bool SampleClickMap(ClickMap map, Vector2i pos, Vector2i bounds, Vector2i offset)
{
var (width, height) = bounds;
var (px, py) = pos;
for (var x = -ClickRadius; x <= ClickRadius; x++)
{
var ox = px + x;
if (ox < 0 || ox >= width)
{
continue;
}
for (var y = -ClickRadius; y <= ClickRadius; y++)
{
var oy = py + y;
if (oy < 0 || oy >= height)
{
continue;
}
if (map.IsOccluded((ox, oy) + offset))
{
return true;
}
}
}
return false;
}
private sealed class RsiClickMapData
{
public readonly ClickMap ClickMap;
public readonly Dictionary<RSI.StateId, Vector2i[][]> Offsets;
public RsiClickMapData(ClickMap clickMap, Dictionary<RSI.StateId, Vector2i[][]> offsets)
{
ClickMap = clickMap;
Offsets = offsets;
}
}
internal sealed class ClickMap
{
[ViewVariables] private readonly byte[] _data;
public int Width { get; }
public int Height { get; }
[ViewVariables] public Vector2i Size => (Width, Height);
public bool IsOccluded(int x, int y)
{
var i = y * Width + x;
return (_data[i / 8] & (1 << (i % 8))) != 0;
}
public bool IsOccluded(Vector2i vector)
{
var (x, y) = vector;
return IsOccluded(x, y);
}
private ClickMap(byte[] data, int width, int height)
{
Width = width;
Height = height;
_data = data;
}
public static ClickMap FromImage<T>(Image<T> image, float threshold) where T : unmanaged, IPixel<T>
{
var threshByte = (byte) (threshold * 255);
var width = image.Width;
var height = image.Height;
var dataSize = (int) Math.Ceiling(width * height / 8f);
var data = new byte[dataSize];
var pixelSpan = image.GetPixelSpan();
for (var i = 0; i < pixelSpan.Length; i++)
{
Rgba32 rgba = default;
pixelSpan[i].ToRgba32(ref rgba);
if (rgba.A >= threshByte)
{
data[i / 8] |= (byte) (1 << (i % 8));
}
}
return new ClickMap(data, width, height);
}
public string DumpText()
{
var sb = new StringBuilder();
for (var y = 0; y < Height; y++)
{
for (var x = 0; x < Width; x++)
{
sb.Append(IsOccluded(x, y) ? "1" : "0");
}
sb.AppendLine();
}
return sb.ToString();
}
}
}
public interface IClickMapManager
{
public bool IsOccluding(Texture texture, Vector2i pos);
public bool IsOccluding(RSI rsi, RSI.StateId state, RSI.State.Direction dir, int frame, Vector2i pos);
}
}

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using System;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.Utility;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Client.Clickable
{
[RegisterComponent]
public sealed class ClickableComponent : Component
{
public override string Name => "Clickable";
[Dependency] private readonly IClickMapManager _clickMapManager = default!;
[ViewVariables] [DataField("bounds")] private DirBoundData _data = DirBoundData.Default;
/// <summary>
/// Used to check whether a click worked.
/// </summary>
/// <param name="worldPos">The world position that was clicked.</param>
/// <param name="drawDepth">
/// The draw depth for the sprite that captured the click.
/// </param>
/// <returns>True if the click worked, false otherwise.</returns>
public bool CheckClick(Vector2 worldPos, out int drawDepth, out uint renderOrder)
{
if (!Owner.TryGetComponent(out ISpriteComponent? sprite) || !sprite.Visible)
{
drawDepth = default;
renderOrder = default;
return false;
}
var transform = Owner.Transform;
var localPos = transform.InvWorldMatrix.Transform(worldPos);
var spriteMatrix = Matrix3.Invert(sprite.GetLocalMatrix());
localPos = spriteMatrix.Transform(localPos);
var found = false;
var worldRotation = transform.WorldRotation;
if (_data.All.Contains(localPos))
{
found = true;
}
else
{
// TODO: diagonal support?
var modAngle = sprite.NoRotation ? SpriteComponent.CalcRectWorldAngle(worldRotation, 4) : Angle.Zero;
var dir = sprite.EnableDirectionOverride ? sprite.DirectionOverride : worldRotation.GetCardinalDir();
modAngle += dir.ToAngle();
var layerPos = modAngle.RotateVec(localPos);
var boundsForDir = dir switch
{
Direction.East => _data.East,
Direction.North => _data.North,
Direction.South => _data.South,
Direction.West => _data.West,
_ => throw new InvalidOperationException()
};
if (boundsForDir.Contains(layerPos))
{
found = true;
}
}
if (!found)
{
foreach (var layer in sprite.AllLayers)
{
if (!layer.Visible) continue;
var dirCount = sprite.GetLayerDirectionCount(layer);
var dir = layer.EffectiveDirection(worldRotation);
var modAngle = sprite.NoRotation ? SpriteComponent.CalcRectWorldAngle(worldRotation, dirCount) : Angle.Zero;
modAngle += dir.Convert().ToAngle();
var layerPos = modAngle.RotateVec(localPos);
var localOffset = layerPos * EyeManager.PixelsPerMeter * (1, -1);
if (layer.Texture != null)
{
if (_clickMapManager.IsOccluding(layer.Texture,
(Vector2i) (localOffset + layer.Texture.Size / 2f)))
{
found = true;
break;
}
}
else if (layer.RsiState != default)
{
var rsi = layer.ActualRsi;
if (rsi == null)
{
continue;
}
var (mX, mY) = localOffset + rsi.Size / 2;
if (_clickMapManager.IsOccluding(rsi, layer.RsiState, dir,
layer.AnimationFrame, ((int) mX, (int) mY)))
{
found = true;
break;
}
}
}
}
drawDepth = sprite.DrawDepth;
renderOrder = sprite.RenderOrder;
return found;
}
[DataDefinition]
public sealed class DirBoundData
{
[ViewVariables] [DataField("all")] public Box2 All;
[ViewVariables] [DataField("north")] public Box2 North;
[ViewVariables] [DataField("south")] public Box2 South;
[ViewVariables] [DataField("east")] public Box2 East;
[ViewVariables] [DataField("west")] public Box2 West;
public static DirBoundData Default { get; } = new();
}
}
}