Re-organize all projects (#4166)

This commit is contained in:
DrSmugleaf
2021-06-09 22:19:39 +02:00
committed by GitHub
parent 9f50e4061b
commit ff1a2d97ea
1773 changed files with 5258 additions and 5508 deletions

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@@ -0,0 +1,28 @@
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.Markers
{
[RegisterComponent]
public sealed class MarkerComponent : Component
{
public override string Name => "Marker";
protected override void Startup()
{
base.Startup();
UpdateVisibility();
}
public void UpdateVisibility()
{
var system = EntitySystem.Get<MarkerSystem>();
if (Owner.TryGetComponent(out ISpriteComponent? sprite))
{
sprite.Visible = system.MarkersVisible;
}
}
}
}

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@@ -0,0 +1,27 @@
using Robust.Shared.GameObjects;
namespace Content.Client.Markers
{
public sealed class MarkerSystem : EntitySystem
{
private bool _markersVisible;
public bool MarkersVisible
{
get => _markersVisible;
set
{
_markersVisible = value;
UpdateMarkers();
}
}
private void UpdateMarkers()
{
foreach (var markerComponent in EntityManager.ComponentManager.EntityQuery<MarkerComponent>(true))
{
markerComponent.UpdateVisibility();
}
}
}
}