Re-organize all projects (#4166)

This commit is contained in:
DrSmugleaf
2021-06-09 22:19:39 +02:00
committed by GitHub
parent 9f50e4061b
commit ff1a2d97ea
1773 changed files with 5258 additions and 5508 deletions

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@@ -1,233 +0,0 @@
using System.Collections.Generic;
using Content.Client.GameObjects.Components.Research;
using Content.Shared.Materials;
using Content.Shared.Research;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.Utility;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
namespace Content.Client.Research
{
public class LatheMenu : SS14Window
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private readonly ItemList _items;
private readonly ItemList _materials;
private readonly LineEdit _amountLineEdit;
private readonly LineEdit _searchBar;
public Button QueueButton;
public Button ServerConnectButton;
public Button ServerSyncButton;
public LatheBoundUserInterface Owner { get; }
private readonly List<LatheRecipePrototype> _shownRecipes = new();
public LatheMenu(LatheBoundUserInterface owner)
{
SetSize = MinSize = (300, 450);
IoCManager.InjectDependencies(this);
Owner = owner;
Title = "Lathe Menu";
var vBox = new VBoxContainer()
{
VerticalExpand = true,
SeparationOverride = 5,
};
var hBoxButtons = new HBoxContainer()
{
HorizontalExpand = true,
VerticalExpand = true,
SizeFlagsStretchRatio = 1,
};
QueueButton = new Button()
{
Text = "Queue",
TextAlign = Label.AlignMode.Center,
SizeFlagsStretchRatio = 1,
};
ServerConnectButton = new Button()
{
Text = "Server list",
TextAlign = Label.AlignMode.Center,
SizeFlagsStretchRatio = 1,
};
ServerSyncButton = new Button()
{
Text = "Sync",
TextAlign = Label.AlignMode.Center,
SizeFlagsStretchRatio = 1,
};
var spacer = new Control()
{
HorizontalExpand = true,
SizeFlagsStretchRatio = 3,
};
var hBoxFilter = new HBoxContainer()
{
HorizontalExpand = true,
VerticalExpand = true,
SizeFlagsStretchRatio = 1
};
_searchBar = new LineEdit()
{
PlaceHolder = "Search Designs",
HorizontalExpand = true,
SizeFlagsStretchRatio = 3
};
_searchBar.OnTextChanged += Populate;
var filterButton = new Button()
{
Text = "Filter",
TextAlign = Label.AlignMode.Center,
SizeFlagsStretchRatio = 1,
Disabled = true,
};
_items = new ItemList()
{
SizeFlagsStretchRatio = 8,
VerticalExpand = true,
SelectMode = ItemList.ItemListSelectMode.Button,
};
_items.OnItemSelected += ItemSelected;
_amountLineEdit = new LineEdit()
{
PlaceHolder = "Amount",
Text = "1",
HorizontalExpand = true,
};
_amountLineEdit.OnTextChanged += PopulateDisabled;
_materials = new ItemList()
{
VerticalExpand = true,
SizeFlagsStretchRatio = 3
};
hBoxButtons.AddChild(spacer);
if (Owner.Database is ProtolatheDatabaseComponent database)
{
hBoxButtons.AddChild(ServerConnectButton);
hBoxButtons.AddChild(ServerSyncButton);
database.OnDatabaseUpdated += Populate;
}
hBoxButtons.AddChild(QueueButton);
hBoxFilter.AddChild(_searchBar);
hBoxFilter.AddChild(filterButton);
vBox.AddChild(hBoxButtons);
vBox.AddChild(hBoxFilter);
vBox.AddChild(_items);
vBox.AddChild(_amountLineEdit);
vBox.AddChild(_materials);
Contents.AddChild(vBox);
}
public void ItemSelected(ItemList.ItemListSelectedEventArgs args)
{
int.TryParse(_amountLineEdit.Text, out var quantity);
if (quantity <= 0) quantity = 1;
Owner.Queue(_shownRecipes[args.ItemIndex], quantity);
}
public void PopulateMaterials()
{
_materials.Clear();
if (Owner.Storage == null) return;
foreach (var (id, amount) in Owner.Storage)
{
if (!_prototypeManager.TryIndex(id, out MaterialPrototype? materialPrototype)) continue;
var material = materialPrototype;
_materials.AddItem($"{material.Name} {amount} cm³", material.Icon.Frame0(), false);
}
}
/// <summary>
/// Disables or enables shown recipes depending on whether there are enough materials for it or not.
/// </summary>
public void PopulateDisabled()
{
int.TryParse(_amountLineEdit.Text, out var quantity);
if (quantity <= 0) quantity = 1;
for (var i = 0; i < _shownRecipes.Count; i++)
{
var prototype = _shownRecipes[i];
_items[i].Disabled = !Owner.Lathe?.CanProduce(prototype, quantity) ?? true;
}
}
/// <inheritdoc cref="PopulateDisabled()"/>
public void PopulateDisabled(LineEdit.LineEditEventArgs args)
{
PopulateDisabled();
}
/// <summary>
/// Adds shown recipes to the ItemList control.
/// </summary>
public void PopulateList()
{
_items.Clear();
foreach (var prototype in _shownRecipes)
{
_items.AddItem(prototype.Name, prototype.Icon.Frame0());
}
PopulateDisabled();
}
/// <summary>
/// Populates the list of recipes that will actually be shown, using the current filters.
/// </summary>
public void Populate()
{
_shownRecipes.Clear();
if (Owner.Database == null) return;
foreach (var prototype in Owner.Database)
{
if (_searchBar.Text.Trim().Length != 0)
{
if (prototype.Name.ToLowerInvariant().Contains(_searchBar.Text.Trim().ToLowerInvariant()))
_shownRecipes.Add(prototype);
continue;
}
_shownRecipes.Add(prototype);
}
PopulateList();
}
/// <inheritdoc cref="Populate"/>
public void Populate(LineEdit.LineEditEventArgs args)
{
Populate();
}
}
}

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@@ -1,109 +0,0 @@
using Content.Client.GameObjects.Components.Research;
using Content.Shared.Research;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.Utility;
using Robust.Shared.Localization;
using Robust.Shared.ViewVariables;
namespace Content.Client.Research
{
public class LatheQueueMenu : SS14Window
{
public LatheBoundUserInterface Owner { get; set; }
[ViewVariables]
private readonly ItemList _queueList;
private readonly Label _nameLabel;
private readonly Label _description;
private readonly TextureRect _icon;
public LatheQueueMenu(LatheBoundUserInterface owner)
{
Owner = owner;
SetSize = MinSize = (300, 450);
Title = Loc.GetString("lathequeue-menu-title");
var vBox = new VBoxContainer();
var hBox = new HBoxContainer()
{
HorizontalExpand = true,
SizeFlagsStretchRatio = 2,
};
_icon = new TextureRect()
{
HorizontalExpand = true,
SizeFlagsStretchRatio = 2,
};
var vBoxInfo = new VBoxContainer()
{
VerticalExpand = true,
SizeFlagsStretchRatio = 3,
};
_nameLabel = new Label()
{
RectClipContent = true,
};
_description = new Label()
{
RectClipContent = true,
VerticalAlignment = VAlignment.Stretch,
VerticalExpand = true
};
_queueList = new ItemList()
{
VerticalExpand = true,
SizeFlagsStretchRatio = 3,
SelectMode = ItemList.ItemListSelectMode.None
};
vBoxInfo.AddChild(_nameLabel);
vBoxInfo.AddChild(_description);
hBox.AddChild(_icon);
hBox.AddChild(vBoxInfo);
vBox.AddChild(hBox);
vBox.AddChild(_queueList);
Contents.AddChild(vBox);
ClearInfo();
}
public void SetInfo(LatheRecipePrototype recipe)
{
_icon.Texture = recipe.Icon.Frame0();
if (recipe.Name != null)
_nameLabel.Text = recipe.Name;
if (recipe.Description != null)
_description.Text = recipe.Description;
}
public void ClearInfo()
{
_icon.Texture = Texture.Transparent;
_nameLabel.Text = "-------";
_description.Text = "Not producing anything.";
}
public void PopulateList()
{
_queueList.Clear();
var idx = 1;
foreach (var recipe in Owner.QueuedRecipes)
{
_queueList.AddItem($"{idx}. {recipe.Name}", recipe.Icon.Frame0());
idx++;
}
}
}
}

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using System;
using Content.Shared.Research.Components;
using Content.Shared.Research.Prototypes;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
namespace Content.Client.Research
{
[RegisterComponent]
public class TechnologyDatabaseComponent : SharedTechnologyDatabaseComponent
{
/// <summary>
/// Event called when the database is updated.
/// </summary>
public event Action? OnDatabaseUpdated;
public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
{
base.HandleComponentState(curState, nextState);
if (curState is not TechnologyDatabaseState state) return;
_technologies.Clear();
var protoManager = IoCManager.Resolve<IPrototypeManager>();
foreach (var techID in state.Technologies)
{
if (!protoManager.TryIndex(techID, out TechnologyPrototype? technology)) continue;
_technologies.Add(technology);
}
OnDatabaseUpdated?.Invoke();
}
}
}

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using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.Research.Components.SharedResearchClientComponent;
namespace Content.Client.Research.UI
{
public class ResearchClientBoundUserInterface : BoundUserInterface
{
private ResearchClientServerSelectionMenu? _menu;
public ResearchClientBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
SendMessage(new ResearchClientSyncMessage());
}
protected override void Open()
{
base.Open();
_menu = new ResearchClientServerSelectionMenu(this);
_menu.OnClose += Close;
_menu.OpenCentered();
}
public void SelectServer(int serverId)
{
SendMessage(new ResearchClientServerSelectedMessage(serverId));
}
public void DeselectServer()
{
SendMessage(new ResearchClientServerDeselectedMessage());
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not ResearchClientBoundInterfaceState rState) return;
_menu?.Populate(rState.ServerCount, rState.ServerNames, rState.ServerIds, rState.SelectedServerId);
}
}
}

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using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
namespace Content.Client.Research.UI
{
public class ResearchClientServerSelectionMenu : SS14Window
{
private readonly ItemList _servers;
private int _serverCount;
private string[] _serverNames = new string[]{};
private int[] _serverIds = new int[]{};
private int _selectedServerId = -1;
public ResearchClientBoundUserInterface Owner { get; }
public ResearchClientServerSelectionMenu(ResearchClientBoundUserInterface owner)
{
MinSize = SetSize = (300, 300);
IoCManager.InjectDependencies(this);
Owner = owner;
Title = Loc.GetString("Research Server Selection");
_servers = new ItemList() {SelectMode = ItemList.ItemListSelectMode.Single};
_servers.OnItemSelected += OnItemSelected;
_servers.OnItemDeselected += OnItemDeselected;
Contents.AddChild(_servers);
}
public void OnItemSelected(ItemList.ItemListSelectedEventArgs itemListSelectedEventArgs)
{
Owner.SelectServer(_serverIds[itemListSelectedEventArgs.ItemIndex]);
}
public void OnItemDeselected(ItemList.ItemListDeselectedEventArgs itemListDeselectedEventArgs)
{
Owner.DeselectServer();
}
public void Populate(int serverCount, string[] serverNames, int[] serverIds, int selectedServerId)
{
_serverCount = serverCount;
_serverNames = serverNames;
_serverIds = serverIds;
_selectedServerId = selectedServerId;
// Disable so we can select the new selected server without triggering a new sync request.
_servers.OnItemSelected -= OnItemSelected;
_servers.OnItemDeselected -= OnItemDeselected;
_servers.Clear();
for (var i = 0; i < _serverCount; i++)
{
var id = _serverIds[i];
_servers.AddItem($"ID: {id} || {_serverNames[i]}");
if (id == _selectedServerId)
_servers[id].Selected = true;
}
_servers.OnItemSelected += OnItemSelected;
_servers.OnItemDeselected += OnItemDeselected;
}
}
}

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using Content.Shared.Research.Prototypes;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.Research.Components.SharedResearchConsoleComponent;
namespace Content.Client.Research.UI
{
[UsedImplicitly]
public class ResearchConsoleBoundUserInterface : BoundUserInterface
{
public int Points { get; private set; }
public int PointsPerSecond { get; private set; }
private ResearchConsoleMenu? _consoleMenu;
private TechnologyDatabaseComponent? _technologyDatabase;
public ResearchConsoleBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
SendMessage(new ConsoleServerSyncMessage());
}
protected override void Open()
{
base.Open();
if (!Owner.Owner.TryGetComponent(out _technologyDatabase)) return;
_consoleMenu = new ResearchConsoleMenu(this);
_consoleMenu.OnClose += Close;
_consoleMenu.ServerSyncButton.OnPressed += (_) =>
{
SendMessage(new ConsoleServerSyncMessage());
};
_consoleMenu.ServerSelectionButton.OnPressed += (_) =>
{
SendMessage(new ConsoleServerSelectionMessage());
};
_consoleMenu.UnlockButton.OnPressed += (_) =>
{
if (_consoleMenu.TechnologySelected != null)
{
SendMessage(new ConsoleUnlockTechnologyMessage(_consoleMenu.TechnologySelected.ID));
}
};
_consoleMenu.OpenCentered();
_technologyDatabase.OnDatabaseUpdated += _consoleMenu.Populate;
}
public bool IsTechnologyUnlocked(TechnologyPrototype technology)
{
return _technologyDatabase?.IsTechnologyUnlocked(technology) ?? false;
}
public bool CanUnlockTechnology(TechnologyPrototype technology)
{
return _technologyDatabase?.CanUnlockTechnology(technology) ?? false;
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
var castState = (ResearchConsoleBoundInterfaceState)state;
Points = castState.Points;
PointsPerSecond = castState.PointsPerSecond;
// We update the user interface here.
_consoleMenu?.PopulatePoints();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing) return;
_consoleMenu?.Dispose();
}
}
}

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@@ -1,6 +1,5 @@
using System.Collections.Generic;
using Content.Client.GameObjects.Components.Research;
using Content.Shared.Research;
using Content.Shared.Research.Prototypes;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
@@ -9,7 +8,7 @@ using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Prototypes;
namespace Content.Client.Research
namespace Content.Client.Research.UI
{
public class ResearchConsoleMenu : SS14Window
{