Re-organize all projects (#4166)
This commit is contained in:
208
Content.Server/Cargo/CargoConsoleSystem.cs
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208
Content.Server/Cargo/CargoConsoleSystem.cs
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@@ -0,0 +1,208 @@
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using Content.Server.Cargo.Components;
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using Content.Shared.Cargo;
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using Content.Shared.GameTicking;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Cargo
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{
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public class CargoConsoleSystem : EntitySystem, IResettingEntitySystem
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{
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/// <summary>
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/// How much time to wait (in seconds) before increasing bank accounts balance.
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/// </summary>
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private const float Delay = 10f;
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/// <summary>
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/// How many points to give to every bank account every <see cref="Delay"/> seconds.
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/// </summary>
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private const int PointIncrease = 150;
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/// <summary>
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/// Keeps track of how much time has elapsed since last balance increase.
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/// </summary>
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private float _timer;
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/// <summary>
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/// Stores all bank accounts.
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/// </summary>
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private readonly Dictionary<int, CargoBankAccount> _accountsDict = new();
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private readonly Dictionary<int, CargoOrderDatabase> _databasesDict = new();
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/// <summary>
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/// Used to assign IDs to bank accounts. Incremental counter.
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/// </summary>
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private int _accountIndex = 0;
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/// <summary>
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/// Enumeration of all bank accounts.
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/// </summary>
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public IEnumerable<CargoBankAccount> BankAccounts => _accountsDict.Values;
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/// <summary>
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/// The station's bank account.
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/// </summary>
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public CargoBankAccount StationAccount => GetBankAccount(0);
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public CargoOrderDatabase StationOrderDatabase => GetOrderDatabase(0);
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public override void Initialize()
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{
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CreateBankAccount("Space Station 14", 1000);
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CreateOrderDatabase(0);
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}
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public override void Update(float frameTime)
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{
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_timer += frameTime;
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if (_timer < Delay)
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{
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return;
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}
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_timer -= Delay;
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foreach (var account in BankAccounts)
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{
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account.Balance += PointIncrease;
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}
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}
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public void Reset()
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{
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_accountsDict.Clear();
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_databasesDict.Clear();
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_timer = 0;
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_accountIndex = 0;
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Initialize();
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}
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/// <summary>
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/// Creates a new bank account.
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/// </summary>
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public void CreateBankAccount(string name, int balance)
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{
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var account = new CargoBankAccount(_accountIndex, name, balance);
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_accountsDict.Add(_accountIndex, account);
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_accountIndex += 1;
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}
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public void CreateOrderDatabase(int id)
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{
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_databasesDict.Add(id, new CargoOrderDatabase(id));
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}
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/// <summary>
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/// Returns the bank account associated with the given ID.
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/// </summary>
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public CargoBankAccount GetBankAccount(int id)
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{
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return _accountsDict[id];
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}
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public CargoOrderDatabase GetOrderDatabase(int id)
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{
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return _databasesDict[id];
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}
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/// <summary>
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/// Returns whether the account exists, eventually passing the account in the out parameter.
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/// </summary>
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public bool TryGetBankAccount(int id, [NotNullWhen(true)] out CargoBankAccount? account)
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{
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return _accountsDict.TryGetValue(id, out account);
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}
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public bool TryGetOrderDatabase(int id, [NotNullWhen(true)] out CargoOrderDatabase? database)
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{
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return _databasesDict.TryGetValue(id, out database);
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}
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/// <summary>
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/// Verifies if there is enough money in the account's balance to pay the amount.
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/// Returns false if there's no account associated with the given ID
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/// or if the balance would end up being negative.
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/// </summary>
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public bool CheckBalance(int id, int amount)
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{
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if (!TryGetBankAccount(id, out var account))
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{
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return false;
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}
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if (account.Balance + amount < 0)
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{
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return false;
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}
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return true;
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}
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/// <summary>
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/// Attempts to change the given account's balance.
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/// Returns false if there's no account associated with the given ID
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/// or if the balance would end up being negative.
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/// </summary>
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public bool ChangeBalance(int id, int amount)
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{
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if (!TryGetBankAccount(id, out var account))
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{
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return false;
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}
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account.Balance += amount;
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return true;
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}
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public bool AddOrder(int id, string requester, string reason, string productId, int amount, int payingAccountId)
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{
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if (amount < 1 || !TryGetOrderDatabase(id, out var database) || amount > database.MaxOrderSize)
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{
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return false;
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}
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database.AddOrder(requester, reason, productId, amount, payingAccountId);
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SyncComponentsWithId(id);
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return true;
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}
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public bool RemoveOrder(int id, int orderNumber)
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{
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if (!TryGetOrderDatabase(id, out var database))
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return false;
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database.RemoveOrder(orderNumber);
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SyncComponentsWithId(id);
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return true;
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}
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public bool ApproveOrder(int id, int orderNumber)
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{
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if (!TryGetOrderDatabase(id, out var database))
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return false;
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if (!database.ApproveOrder(orderNumber))
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return false;
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SyncComponentsWithId(id);
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return true;
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}
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public List<CargoOrderData> RemoveAndGetApprovedOrders(int id)
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{
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if (!TryGetOrderDatabase(id, out var database))
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return new List<CargoOrderData>();
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var approvedOrders = database.SpliceApproved();
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SyncComponentsWithId(id);
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return approvedOrders;
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}
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public (int CurrentCapacity, int MaxCapacity) GetCapacity(int id)
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{
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if (!TryGetOrderDatabase(id, out var database))
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return (0,0);
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return (database.CurrentOrderSize, database.MaxOrderSize);
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}
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private void SyncComponentsWithId(int id)
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{
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foreach (var comp in ComponentManager.EntityQuery<CargoOrderDatabaseComponent>(true))
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{
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if (comp.Database == null || comp.Database.Id != id)
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continue;
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comp.Dirty();
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}
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}
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}
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}
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@@ -1,7 +1,7 @@
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Content.Shared.Prototypes.Cargo;
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using Content.Shared.Cargo;
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using Robust.Shared.Localization;
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namespace Content.Server.Cargo
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229
Content.Server/Cargo/Components/CargoConsoleComponent.cs
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229
Content.Server/Cargo/Components/CargoConsoleComponent.cs
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@@ -0,0 +1,229 @@
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#nullable enable
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using System.Collections.Generic;
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using Content.Server.Coordinates.Helpers;
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using Content.Server.Power.Components;
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using Content.Server.UserInterface;
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using Content.Shared.Cargo;
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using Content.Shared.Cargo.Components;
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using Content.Shared.Interaction;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Player;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Cargo.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(IActivate))]
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public class CargoConsoleComponent : SharedCargoConsoleComponent, IActivate
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{
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[Dependency] private readonly IMapManager _mapManager = default!;
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[ViewVariables]
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public int Points = 1000;
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private CargoBankAccount? _bankAccount;
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[ViewVariables]
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public CargoBankAccount? BankAccount
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{
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get => _bankAccount;
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private set
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{
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if (_bankAccount == value)
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{
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return;
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}
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if (_bankAccount != null)
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{
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_bankAccount.OnBalanceChange -= UpdateUIState;
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}
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_bankAccount = value;
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if (value != null)
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{
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value.OnBalanceChange += UpdateUIState;
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}
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UpdateUIState();
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}
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}
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[DataField("requestOnly")]
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private bool _requestOnly = false;
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private bool Powered => !Owner.TryGetComponent(out PowerReceiverComponent? receiver) || receiver.Powered;
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private CargoConsoleSystem _cargoConsoleSystem = default!;
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(CargoConsoleUiKey.Key);
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public override void Initialize()
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{
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base.Initialize();
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Owner.EnsureComponentWarn(out GalacticMarketComponent _);
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Owner.EnsureComponentWarn(out CargoOrderDatabaseComponent _);
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
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}
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_cargoConsoleSystem = EntitySystem.Get<CargoConsoleSystem>();
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BankAccount = _cargoConsoleSystem.StationAccount;
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}
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public override void OnRemove()
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{
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage -= UserInterfaceOnOnReceiveMessage;
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}
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base.OnRemove();
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}
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private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
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{
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if (!Owner.TryGetComponent(out CargoOrderDatabaseComponent? orders))
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{
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return;
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}
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var message = serverMsg.Message;
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if (orders.Database == null)
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return;
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if (!Powered)
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return;
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switch (message)
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{
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case CargoConsoleAddOrderMessage msg:
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{
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if (msg.Amount <= 0 || _bankAccount == null)
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{
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break;
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}
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if (!_cargoConsoleSystem.AddOrder(orders.Database.Id, msg.Requester, msg.Reason, msg.ProductId,
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msg.Amount, _bankAccount.Id))
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{
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SoundSystem.Play(Filter.Local(), "/Audio/Effects/error.ogg", Owner, AudioParams.Default);
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}
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break;
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}
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case CargoConsoleRemoveOrderMessage msg:
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{
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_cargoConsoleSystem.RemoveOrder(orders.Database.Id, msg.OrderNumber);
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break;
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}
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case CargoConsoleApproveOrderMessage msg:
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{
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if (_requestOnly ||
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!orders.Database.TryGetOrder(msg.OrderNumber, out var order) ||
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_bankAccount == null)
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{
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break;
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}
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PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype? product);
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if (product == null!)
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break;
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var capacity = _cargoConsoleSystem.GetCapacity(orders.Database.Id);
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if (
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capacity.CurrentCapacity == capacity.MaxCapacity
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|| capacity.CurrentCapacity + order.Amount > capacity.MaxCapacity
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|| !_cargoConsoleSystem.CheckBalance(_bankAccount.Id, (-product.PointCost) * order.Amount)
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|| !_cargoConsoleSystem.ApproveOrder(orders.Database.Id, msg.OrderNumber)
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|| !_cargoConsoleSystem.ChangeBalance(_bankAccount.Id, (-product.PointCost) * order.Amount)
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)
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{
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SoundSystem.Play(Filter.Local(), "/Audio/Effects/error.ogg", Owner, AudioParams.Default);
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break;
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}
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UpdateUIState();
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break;
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}
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case CargoConsoleShuttleMessage _:
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{
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//var approvedOrders = _cargoOrderDataManager.RemoveAndGetApprovedFrom(orders.Database);
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//orders.Database.ClearOrderCapacity();
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// TODO replace with shuttle code
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// TEMPORARY loop for spawning stuff on telepad (looks for a telepad adjacent to the console)
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IEntity? cargoTelepad = null;
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var indices = Owner.Transform.Coordinates.ToVector2i(Owner.EntityManager, _mapManager);
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var offsets = new Vector2i[] { new Vector2i(0, 1), new Vector2i(1, 1), new Vector2i(1, 0), new Vector2i(1, -1),
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new Vector2i(0, -1), new Vector2i(-1, -1), new Vector2i(-1, 0), new Vector2i(-1, 1), };
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var adjacentEntities = new List<IEnumerable<IEntity>>(); //Probably better than IEnumerable.concat
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foreach (var offset in offsets)
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{
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adjacentEntities.Add((indices+offset).GetEntitiesInTileFast(Owner.Transform.GridID));
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}
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foreach (var enumerator in adjacentEntities)
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{
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foreach (IEntity entity in enumerator)
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{
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if (entity.HasComponent<CargoTelepadComponent>() && entity.TryGetComponent<PowerReceiverComponent>(out var powerReceiver) && powerReceiver.Powered)
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{
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cargoTelepad = entity;
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break;
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}
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}
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}
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if (cargoTelepad != null)
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{
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if (cargoTelepad.TryGetComponent<CargoTelepadComponent>(out var telepadComponent))
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{
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var approvedOrders = _cargoConsoleSystem.RemoveAndGetApprovedOrders(orders.Database.Id);
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orders.Database.ClearOrderCapacity();
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foreach (var order in approvedOrders)
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{
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if (!PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype? product))
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continue;
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for (var i = 0; i < order.Amount; i++)
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{
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telepadComponent.QueueTeleport(product);
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}
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}
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}
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}
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break;
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}
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}
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}
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void IActivate.Activate(ActivateEventArgs eventArgs)
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{
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if (!eventArgs.User.TryGetComponent(out ActorComponent? actor))
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{
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return;
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}
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if (!Powered)
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return;
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UserInterface?.Open(actor.PlayerSession);
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}
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private void UpdateUIState()
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{
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if (_bankAccount == null || !Owner.IsValid())
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{
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return;
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}
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var id = _bankAccount.Id;
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var name = _bankAccount.Name;
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var balance = _bankAccount.Balance;
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var capacity = _cargoConsoleSystem.GetCapacity(id);
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UserInterface?.SetState(new CargoConsoleInterfaceState(_requestOnly, id, name, balance, capacity));
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}
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}
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}
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@@ -0,0 +1,27 @@
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using Content.Shared.Cargo.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Players;
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namespace Content.Server.Cargo.Components
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{
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[RegisterComponent]
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public class CargoOrderDatabaseComponent : SharedCargoOrderDatabaseComponent
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{
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public CargoOrderDatabase? Database { get; set; }
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public bool ConnectedToDatabase => Database != null;
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public override void Initialize()
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{
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base.Initialize();
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Database = EntitySystem.Get<CargoConsoleSystem>().StationOrderDatabase;
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}
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public override ComponentState GetComponentState(ICommonSession player)
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{
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if (!ConnectedToDatabase)
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return new CargoOrderDatabaseState(null);
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return new CargoOrderDatabaseState(Database?.GetOrders());
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}
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}
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}
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91
Content.Server/Cargo/Components/CargoTelepadComponent.cs
Normal file
91
Content.Server/Cargo/Components/CargoTelepadComponent.cs
Normal file
@@ -0,0 +1,91 @@
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#nullable enable
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using System.Collections.Generic;
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using Content.Server.Power.Components;
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using Content.Shared.Cargo;
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using Robust.Server.GameObjects;
|
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Player;
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namespace Content.Server.Cargo.Components
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{
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//This entire class is a PLACEHOLDER for the cargo shuttle.
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[RegisterComponent]
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public class CargoTelepadComponent : Component
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{
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public override string Name => "CargoTelepad";
|
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private const float TeleportDuration = 0.5f;
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private const float TeleportDelay = 15f;
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private List<CargoProductPrototype> _teleportQueue = new List<CargoProductPrototype>();
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private CargoTelepadState _currentState = CargoTelepadState.Unpowered;
|
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public override void HandleMessage(ComponentMessage message, IComponent? component)
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{
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base.HandleMessage(message, component);
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switch (message)
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{
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case PowerChangedMessage powerChanged:
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PowerUpdate(powerChanged);
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break;
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}
|
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}
|
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public void QueueTeleport(CargoProductPrototype product)
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{
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_teleportQueue.Add(product);
|
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TeleportLoop();
|
||||
}
|
||||
|
||||
private void PowerUpdate(PowerChangedMessage args)
|
||||
{
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||||
if (args.Powered && _currentState == CargoTelepadState.Unpowered) {
|
||||
_currentState = CargoTelepadState.Idle;
|
||||
if(Owner.TryGetComponent<SpriteComponent>(out var spriteComponent))
|
||||
spriteComponent.LayerSetState(0, "idle");
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TeleportLoop();
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||||
}
|
||||
else if (!args.Powered)
|
||||
{
|
||||
_currentState = CargoTelepadState.Unpowered;
|
||||
if (Owner.TryGetComponent<SpriteComponent>(out var spriteComponent))
|
||||
spriteComponent.LayerSetState(0, "offline");
|
||||
}
|
||||
}
|
||||
private void TeleportLoop()
|
||||
{
|
||||
if (_currentState == CargoTelepadState.Idle && _teleportQueue.Count > 0)
|
||||
{
|
||||
_currentState = CargoTelepadState.Charging;
|
||||
if (Owner.TryGetComponent<SpriteComponent>(out var spriteComponent))
|
||||
spriteComponent.LayerSetState(0, "idle");
|
||||
Owner.SpawnTimer((int) (TeleportDelay * 1000), () =>
|
||||
{
|
||||
if (!Deleted && !Owner.Deleted && _currentState == CargoTelepadState.Charging && _teleportQueue.Count > 0)
|
||||
{
|
||||
_currentState = CargoTelepadState.Teleporting;
|
||||
if (Owner.TryGetComponent<SpriteComponent>(out var spriteComponent))
|
||||
spriteComponent.LayerSetState(0, "beam");
|
||||
Owner.SpawnTimer((int) (TeleportDuration * 1000), () =>
|
||||
{
|
||||
if (!Deleted && !Owner.Deleted && _currentState == CargoTelepadState.Teleporting && _teleportQueue.Count > 0)
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/phasein.ogg", Owner, AudioParams.Default.WithVolume(-8f));
|
||||
Owner.EntityManager.SpawnEntity(_teleportQueue[0].Product, Owner.Transform.Coordinates);
|
||||
_teleportQueue.RemoveAt(0);
|
||||
if (Owner.TryGetComponent<SpriteComponent>(out var spriteComponent))
|
||||
spriteComponent.LayerSetState(0, "idle");
|
||||
_currentState = CargoTelepadState.Idle;
|
||||
TeleportLoop();
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private enum CargoTelepadState { Unpowered, Idle, Charging, Teleporting };
|
||||
}
|
||||
}
|
||||
15
Content.Server/Cargo/Components/GalacticMarketComponent.cs
Normal file
15
Content.Server/Cargo/Components/GalacticMarketComponent.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using Content.Shared.Cargo.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Players;
|
||||
|
||||
namespace Content.Server.Cargo.Components
|
||||
{
|
||||
[RegisterComponent]
|
||||
public class GalacticMarketComponent : SharedGalacticMarketComponent
|
||||
{
|
||||
public override ComponentState GetComponentState(ICommonSession player)
|
||||
{
|
||||
return new GalacticMarketState(GetProductIdList());
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user