Re-organize all projects (#4166)

This commit is contained in:
DrSmugleaf
2021-06-09 22:19:39 +02:00
committed by GitHub
parent 9f50e4061b
commit ff1a2d97ea
1773 changed files with 5258 additions and 5508 deletions

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#nullable enable
using System.Collections.Generic;
using Content.Server.Coordinates.Helpers;
using Content.Server.Power.Components;
using Content.Server.UserInterface;
using Content.Shared.Cargo;
using Content.Shared.Cargo.Components;
using Content.Shared.Interaction;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Player;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Cargo.Components
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class CargoConsoleComponent : SharedCargoConsoleComponent, IActivate
{
[Dependency] private readonly IMapManager _mapManager = default!;
[ViewVariables]
public int Points = 1000;
private CargoBankAccount? _bankAccount;
[ViewVariables]
public CargoBankAccount? BankAccount
{
get => _bankAccount;
private set
{
if (_bankAccount == value)
{
return;
}
if (_bankAccount != null)
{
_bankAccount.OnBalanceChange -= UpdateUIState;
}
_bankAccount = value;
if (value != null)
{
value.OnBalanceChange += UpdateUIState;
}
UpdateUIState();
}
}
[DataField("requestOnly")]
private bool _requestOnly = false;
private bool Powered => !Owner.TryGetComponent(out PowerReceiverComponent? receiver) || receiver.Powered;
private CargoConsoleSystem _cargoConsoleSystem = default!;
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(CargoConsoleUiKey.Key);
public override void Initialize()
{
base.Initialize();
Owner.EnsureComponentWarn(out GalacticMarketComponent _);
Owner.EnsureComponentWarn(out CargoOrderDatabaseComponent _);
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
}
_cargoConsoleSystem = EntitySystem.Get<CargoConsoleSystem>();
BankAccount = _cargoConsoleSystem.StationAccount;
}
public override void OnRemove()
{
if (UserInterface != null)
{
UserInterface.OnReceiveMessage -= UserInterfaceOnOnReceiveMessage;
}
base.OnRemove();
}
private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
{
if (!Owner.TryGetComponent(out CargoOrderDatabaseComponent? orders))
{
return;
}
var message = serverMsg.Message;
if (orders.Database == null)
return;
if (!Powered)
return;
switch (message)
{
case CargoConsoleAddOrderMessage msg:
{
if (msg.Amount <= 0 || _bankAccount == null)
{
break;
}
if (!_cargoConsoleSystem.AddOrder(orders.Database.Id, msg.Requester, msg.Reason, msg.ProductId,
msg.Amount, _bankAccount.Id))
{
SoundSystem.Play(Filter.Local(), "/Audio/Effects/error.ogg", Owner, AudioParams.Default);
}
break;
}
case CargoConsoleRemoveOrderMessage msg:
{
_cargoConsoleSystem.RemoveOrder(orders.Database.Id, msg.OrderNumber);
break;
}
case CargoConsoleApproveOrderMessage msg:
{
if (_requestOnly ||
!orders.Database.TryGetOrder(msg.OrderNumber, out var order) ||
_bankAccount == null)
{
break;
}
PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype? product);
if (product == null!)
break;
var capacity = _cargoConsoleSystem.GetCapacity(orders.Database.Id);
if (
capacity.CurrentCapacity == capacity.MaxCapacity
|| capacity.CurrentCapacity + order.Amount > capacity.MaxCapacity
|| !_cargoConsoleSystem.CheckBalance(_bankAccount.Id, (-product.PointCost) * order.Amount)
|| !_cargoConsoleSystem.ApproveOrder(orders.Database.Id, msg.OrderNumber)
|| !_cargoConsoleSystem.ChangeBalance(_bankAccount.Id, (-product.PointCost) * order.Amount)
)
{
SoundSystem.Play(Filter.Local(), "/Audio/Effects/error.ogg", Owner, AudioParams.Default);
break;
}
UpdateUIState();
break;
}
case CargoConsoleShuttleMessage _:
{
//var approvedOrders = _cargoOrderDataManager.RemoveAndGetApprovedFrom(orders.Database);
//orders.Database.ClearOrderCapacity();
// TODO replace with shuttle code
// TEMPORARY loop for spawning stuff on telepad (looks for a telepad adjacent to the console)
IEntity? cargoTelepad = null;
var indices = Owner.Transform.Coordinates.ToVector2i(Owner.EntityManager, _mapManager);
var offsets = new Vector2i[] { new Vector2i(0, 1), new Vector2i(1, 1), new Vector2i(1, 0), new Vector2i(1, -1),
new Vector2i(0, -1), new Vector2i(-1, -1), new Vector2i(-1, 0), new Vector2i(-1, 1), };
var adjacentEntities = new List<IEnumerable<IEntity>>(); //Probably better than IEnumerable.concat
foreach (var offset in offsets)
{
adjacentEntities.Add((indices+offset).GetEntitiesInTileFast(Owner.Transform.GridID));
}
foreach (var enumerator in adjacentEntities)
{
foreach (IEntity entity in enumerator)
{
if (entity.HasComponent<CargoTelepadComponent>() && entity.TryGetComponent<PowerReceiverComponent>(out var powerReceiver) && powerReceiver.Powered)
{
cargoTelepad = entity;
break;
}
}
}
if (cargoTelepad != null)
{
if (cargoTelepad.TryGetComponent<CargoTelepadComponent>(out var telepadComponent))
{
var approvedOrders = _cargoConsoleSystem.RemoveAndGetApprovedOrders(orders.Database.Id);
orders.Database.ClearOrderCapacity();
foreach (var order in approvedOrders)
{
if (!PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype? product))
continue;
for (var i = 0; i < order.Amount; i++)
{
telepadComponent.QueueTeleport(product);
}
}
}
}
break;
}
}
}
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out ActorComponent? actor))
{
return;
}
if (!Powered)
return;
UserInterface?.Open(actor.PlayerSession);
}
private void UpdateUIState()
{
if (_bankAccount == null || !Owner.IsValid())
{
return;
}
var id = _bankAccount.Id;
var name = _bankAccount.Name;
var balance = _bankAccount.Balance;
var capacity = _cargoConsoleSystem.GetCapacity(id);
UserInterface?.SetState(new CargoConsoleInterfaceState(_requestOnly, id, name, balance, capacity));
}
}
}

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using Content.Shared.Cargo.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Players;
namespace Content.Server.Cargo.Components
{
[RegisterComponent]
public class CargoOrderDatabaseComponent : SharedCargoOrderDatabaseComponent
{
public CargoOrderDatabase? Database { get; set; }
public bool ConnectedToDatabase => Database != null;
public override void Initialize()
{
base.Initialize();
Database = EntitySystem.Get<CargoConsoleSystem>().StationOrderDatabase;
}
public override ComponentState GetComponentState(ICommonSession player)
{
if (!ConnectedToDatabase)
return new CargoOrderDatabaseState(null);
return new CargoOrderDatabaseState(Database?.GetOrders());
}
}
}

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#nullable enable
using System.Collections.Generic;
using Content.Server.Power.Components;
using Content.Shared.Cargo;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Player;
namespace Content.Server.Cargo.Components
{
//This entire class is a PLACEHOLDER for the cargo shuttle.
[RegisterComponent]
public class CargoTelepadComponent : Component
{
public override string Name => "CargoTelepad";
private const float TeleportDuration = 0.5f;
private const float TeleportDelay = 15f;
private List<CargoProductPrototype> _teleportQueue = new List<CargoProductPrototype>();
private CargoTelepadState _currentState = CargoTelepadState.Unpowered;
public override void HandleMessage(ComponentMessage message, IComponent? component)
{
base.HandleMessage(message, component);
switch (message)
{
case PowerChangedMessage powerChanged:
PowerUpdate(powerChanged);
break;
}
}
public void QueueTeleport(CargoProductPrototype product)
{
_teleportQueue.Add(product);
TeleportLoop();
}
private void PowerUpdate(PowerChangedMessage args)
{
if (args.Powered && _currentState == CargoTelepadState.Unpowered) {
_currentState = CargoTelepadState.Idle;
if(Owner.TryGetComponent<SpriteComponent>(out var spriteComponent))
spriteComponent.LayerSetState(0, "idle");
TeleportLoop();
}
else if (!args.Powered)
{
_currentState = CargoTelepadState.Unpowered;
if (Owner.TryGetComponent<SpriteComponent>(out var spriteComponent))
spriteComponent.LayerSetState(0, "offline");
}
}
private void TeleportLoop()
{
if (_currentState == CargoTelepadState.Idle && _teleportQueue.Count > 0)
{
_currentState = CargoTelepadState.Charging;
if (Owner.TryGetComponent<SpriteComponent>(out var spriteComponent))
spriteComponent.LayerSetState(0, "idle");
Owner.SpawnTimer((int) (TeleportDelay * 1000), () =>
{
if (!Deleted && !Owner.Deleted && _currentState == CargoTelepadState.Charging && _teleportQueue.Count > 0)
{
_currentState = CargoTelepadState.Teleporting;
if (Owner.TryGetComponent<SpriteComponent>(out var spriteComponent))
spriteComponent.LayerSetState(0, "beam");
Owner.SpawnTimer((int) (TeleportDuration * 1000), () =>
{
if (!Deleted && !Owner.Deleted && _currentState == CargoTelepadState.Teleporting && _teleportQueue.Count > 0)
{
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/phasein.ogg", Owner, AudioParams.Default.WithVolume(-8f));
Owner.EntityManager.SpawnEntity(_teleportQueue[0].Product, Owner.Transform.Coordinates);
_teleportQueue.RemoveAt(0);
if (Owner.TryGetComponent<SpriteComponent>(out var spriteComponent))
spriteComponent.LayerSetState(0, "idle");
_currentState = CargoTelepadState.Idle;
TeleportLoop();
}
});
}
});
}
}
private enum CargoTelepadState { Unpowered, Idle, Charging, Teleporting };
}
}

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using Content.Shared.Cargo.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Players;
namespace Content.Server.Cargo.Components
{
[RegisterComponent]
public class GalacticMarketComponent : SharedGalacticMarketComponent
{
public override ComponentState GetComponentState(ICommonSession player)
{
return new GalacticMarketState(GetProductIdList());
}
}
}