Re-organize all projects (#4166)
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#nullable enable
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using Content.Server.UserInterface;
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using Content.Shared.CharacterAppearance;
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using Content.Shared.CharacterAppearance.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Notification;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.CharacterAppearance.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(IActivate))]
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public class MagicMirrorComponent : SharedMagicMirrorComponent, IActivate
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{
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[Dependency] private readonly SpriteAccessoryManager _spriteAccessoryManager = default!;
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(MagicMirrorUiKey.Key);
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public override void Initialize()
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{
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base.Initialize();
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage += OnUiReceiveMessage;
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}
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}
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public override void OnRemove()
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{
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage -= OnUiReceiveMessage;
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}
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base.OnRemove();
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}
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private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
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{
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if (obj.Session.AttachedEntity == null)
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{
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return;
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}
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if (!obj.Session.AttachedEntity.TryGetComponent(out HumanoidAppearanceComponent? looks))
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{
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return;
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}
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switch (obj.Message)
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{
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case HairSelectedMessage msg:
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var cat = msg.IsFacialHair
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? looks.CategoriesFacialHair
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: looks.CategoriesHair;
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if (!_spriteAccessoryManager.IsValidAccessoryInCategory(msg.HairId, cat))
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return;
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looks.Appearance = msg.IsFacialHair
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? looks.Appearance.WithFacialHairStyleName(msg.HairId)
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: looks.Appearance.WithHairStyleName(msg.HairId);
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break;
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case HairColorSelectedMessage msg:
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if (msg.IsFacialHair ? !looks.CanColorFacialHair : !looks.CanColorHair)
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return;
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var (r, g, b) = msg.HairColor;
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var color = new Color(r, g, b);
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looks.Appearance = msg.IsFacialHair
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? looks.Appearance.WithFacialHairColor(color)
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: looks.Appearance.WithHairColor(color);
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break;
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case EyeColorSelectedMessage msg:
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var (eyeR, eyeG, eyeB) = msg.EyeColor;
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var eyeColor = new Color(eyeR, eyeG, eyeB);
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looks.Appearance = looks.Appearance.WithEyeColor(eyeColor);
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break;
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}
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}
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void IActivate.Activate(ActivateEventArgs eventArgs)
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{
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if (!eventArgs.User.TryGetComponent(out ActorComponent? actor))
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{
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return;
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}
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if (!eventArgs.User.TryGetComponent(out HumanoidAppearanceComponent? looks))
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{
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Owner.PopupMessage(eventArgs.User, Loc.GetString("You can't have any hair!"));
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return;
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}
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UserInterface?.Toggle(actor.PlayerSession);
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var appearance = looks.Appearance;
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var msg = new MagicMirrorInitialDataMessage(
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appearance.HairColor,
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appearance.FacialHairColor,
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appearance.HairStyleId,
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appearance.FacialHairStyleId,
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appearance.EyeColor,
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looks.CategoriesHair,
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looks.CategoriesFacialHair,
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looks.CanColorHair,
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looks.CanColorFacialHair);
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UserInterface?.SendMessage(msg, actor.PlayerSession);
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}
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}
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}
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