Re-organize all projects (#4166)
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@@ -1,6 +1,6 @@
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#nullable enable
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using System.Threading.Tasks;
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using Content.Server.GameObjects.Components.Construction;
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using Content.Server.Construction.Components;
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using Content.Shared.Construction;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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@@ -1,7 +1,7 @@
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#nullable enable
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using System.Linq;
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using System.Threading.Tasks;
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using Content.Server.GameObjects.Components.Construction;
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using Content.Server.Construction.Components;
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using Content.Shared.Construction;
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using JetBrains.Annotations;
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using Robust.Shared.Containers;
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@@ -1,7 +1,7 @@
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#nullable enable
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using System.Linq;
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using System.Threading.Tasks;
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using Content.Server.GameObjects.Components.Construction;
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using Content.Server.Construction.Components;
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using Content.Shared.Construction;
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using JetBrains.Annotations;
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using Robust.Shared.Containers;
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@@ -5,6 +5,7 @@ using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using System.Threading.Tasks;
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using Content.Server.Destructible;
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namespace Content.Server.Construction.Completions
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{
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@@ -1,6 +1,6 @@
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#nullable enable
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using System.Threading.Tasks;
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using Content.Server.GameObjects.Components.Construction;
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using Content.Server.Construction.Components;
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using Content.Shared.Construction;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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@@ -1,6 +1,6 @@
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#nullable enable
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using System.Threading.Tasks;
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using Content.Server.Utility;
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using Content.Server.Notification;
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using Content.Shared.Construction;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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@@ -1,7 +1,7 @@
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#nullable enable
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using System.Threading.Tasks;
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using Content.Shared.Construction;
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using Content.Shared.Interfaces;
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using Content.Shared.Notification;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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@@ -1,9 +1,10 @@
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#nullable enable
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using System;
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using System.Threading.Tasks;
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using Content.Server.GameObjects.Components.Stack;
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using Content.Server.Stack;
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using Content.Shared.Construction;
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using Content.Shared.GameObjects.EntitySystems;
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using Content.Shared.Stacks;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Log;
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@@ -1,6 +1,6 @@
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#nullable enable
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using System.Threading.Tasks;
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using Content.Server.Utility;
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using Content.Server.Coordinates.Helpers;
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using Content.Shared.Construction;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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@@ -1,10 +1,11 @@
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#nullable enable
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using System;
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using System.Threading.Tasks;
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using Content.Server.GameObjects.Components.Stack;
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using Content.Server.Stack;
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using Content.Shared.Construction;
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using Content.Shared.GameObjects.EntitySystems;
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using Content.Shared.Utility;
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using Content.Shared.Prototypes;
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using Content.Shared.Stacks;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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