Re-organize all projects (#4166)

This commit is contained in:
DrSmugleaf
2021-06-09 22:19:39 +02:00
committed by GitHub
parent 9f50e4061b
commit ff1a2d97ea
1773 changed files with 5258 additions and 5508 deletions

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@@ -1,6 +1,6 @@
#nullable enable
using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Construction;
using Content.Server.Construction.Components;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;

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@@ -1,7 +1,7 @@
#nullable enable
using System.Linq;
using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Construction;
using Content.Server.Construction.Components;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.Containers;

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@@ -1,7 +1,7 @@
#nullable enable
using System.Linq;
using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Construction;
using Content.Server.Construction.Components;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.Containers;

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@@ -5,6 +5,7 @@ using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using System.Threading.Tasks;
using Content.Server.Destructible;
namespace Content.Server.Construction.Completions
{

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@@ -1,6 +1,6 @@
#nullable enable
using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Construction;
using Content.Server.Construction.Components;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;

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@@ -1,6 +1,6 @@
#nullable enable
using System.Threading.Tasks;
using Content.Server.Utility;
using Content.Server.Notification;
using Content.Shared.Construction;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,7 +1,7 @@
#nullable enable
using System.Threading.Tasks;
using Content.Shared.Construction;
using Content.Shared.Interfaces;
using Content.Shared.Notification;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,9 +1,10 @@
#nullable enable
using System;
using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Stack;
using Content.Server.Stack;
using Content.Shared.Construction;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Stacks;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Log;

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@@ -1,6 +1,6 @@
#nullable enable
using System.Threading.Tasks;
using Content.Server.Utility;
using Content.Server.Coordinates.Helpers;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;

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@@ -1,10 +1,11 @@
#nullable enable
using System;
using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Stack;
using Content.Server.Stack;
using Content.Shared.Construction;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Utility;
using Content.Shared.Prototypes;
using Content.Shared.Stacks;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;