Re-organize all projects (#4166)

This commit is contained in:
DrSmugleaf
2021-06-09 22:19:39 +02:00
committed by GitHub
parent 9f50e4061b
commit ff1a2d97ea
1773 changed files with 5258 additions and 5508 deletions

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using Content.Shared.Notification;
namespace Content.Server.Notification.Managers
{
public interface IServerNotifyManager : ISharedNotifyManager
{
void Initialize();
}
}

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using Content.Shared;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Network;
using Robust.Shared.Utility;
namespace Content.Server.Notification.Managers
{
public class ServerNotifyManager : SharedNotifyManager, IServerNotifyManager
{
[Dependency] private readonly IServerNetManager _netManager = default!;
private bool _initialized;
public void Initialize()
{
DebugTools.Assert(!_initialized);
_netManager.RegisterNetMessage<MsgDoNotifyCursor>(nameof(MsgDoNotifyCursor));
_netManager.RegisterNetMessage<MsgDoNotifyCoordinates>(nameof(MsgDoNotifyCoordinates));
_netManager.RegisterNetMessage<MsgDoNotifyEntity>(nameof(MsgDoNotifyEntity));
_initialized = true;
}
public override void PopupMessage(IEntity source, IEntity viewer, string message)
{
if (!viewer.TryGetComponent(out ActorComponent? actor))
{
return;
}
var netMessage = _netManager.CreateNetMessage<MsgDoNotifyEntity>();
netMessage.Entity = source.Uid;
netMessage.Message = message;
_netManager.ServerSendMessage(netMessage, actor.PlayerSession.ConnectedClient);
}
public override void PopupMessage(EntityCoordinates coordinates, IEntity viewer, string message)
{
if (!viewer.TryGetComponent(out ActorComponent? actor))
{
return;
}
var netMessage = _netManager.CreateNetMessage<MsgDoNotifyCoordinates>();
netMessage.Coordinates = coordinates;
netMessage.Message = message;
_netManager.ServerSendMessage(netMessage, actor.PlayerSession.ConnectedClient);
}
public override void PopupMessageCursor(IEntity viewer, string message)
{
if (!viewer.TryGetComponent(out ActorComponent? actor))
{
return;
}
var netMessage = _netManager.CreateNetMessage<MsgDoNotifyCursor>();
netMessage.Message = message;
_netManager.ServerSendMessage(netMessage, actor.PlayerSession.ConnectedClient);
}
}
}

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using Content.Shared.Notification;
using Robust.Server.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Notification
{
public static class NotifyExtensions
{
/// <summary>
/// Pops up a message for every player around <see cref="source"/> to see,
/// except for <see cref="source"/> itself.
/// </summary>
/// <param name="source">The entity on which to popup the message.</param>
/// <param name="message">The message to show.</param>
/// <param name="playerManager">
/// The instance of player manager to use, will be resolved automatically
/// if null.
/// </param>
/// <param name="range">
/// The range in which to search for players, defaulting to one screen.
/// </param>
public static void PopupMessageOtherClients(this IEntity source, string message, IPlayerManager? playerManager = null, int range = 15)
{
playerManager ??= IoCManager.Resolve<IPlayerManager>();
var viewers = playerManager.GetPlayersInRange(source.Transform.Coordinates, range);
foreach (var viewer in viewers)
{
var viewerEntity = viewer.AttachedEntity;
if (viewerEntity == null || source == viewerEntity || viewer.AttachedEntity == null)
{
continue;
}
source.PopupMessage(viewer.AttachedEntity, message);
}
}
/// <summary>
/// Pops up a message at the given entity's location for everyone,
/// including itself, to see.
/// </summary>
/// <param name="source">The entity above which to show the message.</param>
/// <param name="message">The message to be seen.</param>
/// <param name="playerManager">
/// The instance of player manager to use, will be resolved automatically
/// if null.
/// </param>
/// <param name="range">
/// The range in which to search for players, defaulting to one screen.
/// </param>
public static void PopupMessageEveryone(this IEntity source, string message, IPlayerManager? playerManager = null, int range = 15)
{
source.PopupMessage(message);
source.PopupMessageOtherClients(message, playerManager, range);
}
}
}

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using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.Notification;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Notification
{
[AdminCommand(AdminFlags.Debug)]
public class PopupMsgCommand : IConsoleCommand
{
public string Command => "srvpopupmsg";
public string Description => "";
public string Help => "";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var entityMgr = IoCManager.Resolve<IEntityManager>();
var source = EntityUid.Parse(args[0]);
var viewer = EntityUid.Parse(args[1]);
var msg = args[2];
entityMgr.GetEntity(source).PopupMessage(entityMgr.GetEntity(viewer), msg);
}
}
}